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Posts Tagged ‘Xbox 360’

Too Human

June 10th, 2009

Too Human




Step into the world of Too Human

As the cybernetic god Baldur, you are thrust into the midst of an ongoing battle that threatens the existence of mankind. An ancient machine presence has forced the god’s hand. In the first part of a trilogy, Baldur is charged with defending humanity from an onslaught of monstrous war machines bent on the eradication of human life.

In Too Human, players experience a nonstop barrage of action powered by the integration of melee and ranged firearms combat and fueled by breathtaking visuals enabled by the Xbox 360. Battles unfold in awesome scale as players engage with vast numbers of enemies.

Too Human
Baldur comes to the Xbox 360

Key Features

  • The birth of an icon-Fight as the powerful cybernetic god Baldur battling his way through enemy armies to become one of gaming’s renowned iconic heroes. From weaponry and armor to combat techniques and combos, you can fully customize Baldur to become the best possible hero.
  • Epic beginning to a captivating trilogy-Begin the saga of Baldur in the first chapter of an exciting three-part narrative in the tradition of classic trilogies such as Star Wars and Lord of the Rings.
  • Explosive melee and firearms combat-It will take more than brawn and raw strength to supplant the machine hordes. Utilize a sophisticated blend of seamless melee and firearms combat to vanquish foes near and far. Witness the fluid grace of heroes and enemies in battle as enacted by the motion-capture group F.A.S.T. Feel each punishing blow through advanced visual effects made possible through the horsepower of Xbox 360.
  • Advanced cinematic presentation-Characters and environments come to life with unparalleled visual fidelity. Experience the full excitement of combat through a dynamically driven presentation system that portrays the combat with cinematic quality. Survive pulse-pounding battles against hundreds of on-screen enemies set against the vast landscape of the Too Human world. A sweeping orchestral score sets the mood for heartbreak, anger and bloodlust as each tune encapsulates you within the immersive gaming environment.
  • New level of accessibility through intuitive combat-Perform Baldur’s elaborate and complex combat maneuvers through the press of a button and chain together hundreds of rapid-fire attacks and combos with ease. Through the use of an intuitive combat system, Too Human delivers gameplay that is easy to learn and rewarding to master. Too Human introduces combinations of weapons combat on a level that leaves players in awe.
  • Shared experience-Conquer the world of Too Human alone or with friends through advanced, two-player online co-op gameplay through the Xbox Live service.
  • Modern take on a classic story-Too Human chronicles the ongoing struggle between cybernetic gods, giant machines and mortal men on a massive scale never before seen. Play the role of a cybernetic god charged with protecting the human race against a relentless onslaught of machines.
Baldur's dash
Baldur’s dash
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Experience large, epic battles
Experience large, epic battles
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Multiple ways to attack
Multiple ways to attack
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User Ratings and Reviews

5 Stars Most underrated game of 2008
Addicting, fun gameplay with an interesting story - what is there not to like?

i have been playing this game for 3 days straight, and i gotta say, for 18 bucks this game is a steal. if you like hack’n slash games, or RPGs of any kind, buy this now. the controls can sometimes be a bit of a hassle, but in the end the few flaws can be easily overlooked as you enjoy pounding thousands of future-goblin things into dust.

5 Stars Sweet Game
This is one of the best games of the year for 2008 i have over 400hrs logged on it and its just awesome graphics and game play are great only bad thing i can say is WE HAVE NO DLC that was promised and its too short.

4 Stars too human
I don’t know much about this game. My son doesn’t talk about it at all. He usually lets me know if he likes the games.

4 Stars Great RPG
Very tactical, interesting game at sight and convinces in history, does not have many types of enemies, but it is another great game of RPG

4 Stars Too human
Its a fun and original game the only thing i found annoing was that the levels are big and long and there tends to be a lot of enemies in one place.

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Fallout 3

June 8th, 2009

Fallout 3




For 200 years, Vault 101, a fallout shelter, has served the surviving residents of Washington DC and its environs, now known as the Capital Wasteland. Though the global atomic war of 2077 left the US all but destroyed, the residents of Vault 101 enjoy a life free from Giant Insects, Raiders, Slavers, and yes, even Super Mutants. Yet one morning, you awake to find that your father has left the comfort and security afforded by Vault 101 for reasons unknown. Leaving the only home you’ve ever known, you emerge from the Vault into the harsh Wasteland sun to search for your father. Fallout 3 is a singleplayer action role-playing game (RPG) that combines the horrific insanity of the Cold War era theory of mutually assured destruction gone terribly wrong with the kitschy naivety of American 1950s nuclear propaganda.

Mind-Blowing Artificial Intelligence - Facial expressions, gestures, unique dialog, and lifelike behavior are brought together with stunning results Modern super-deluxe HD graphics

User Ratings and Reviews

5 Stars An Outstanding Game That’s Worth Every Penny Spent
There is no other game on the Xbox 360 like Fallout 3. The amount of content and the level of detail are unmatched. The gameplay is tight and fluid, and highly rewarding. The graphics are above average; the sound design is spectacular. You won’t find better value in a video game than Fallout 3.

I’m going to start this review by saying that I will NOT be comparing Fallout 3 to The Elder Scrolls IV: Oblivion. While similarities are definitely present, this game trumps Oblivion in every aspect. The only true similarities exist in game engine and developer.

While Fallout 3 may look like a shooter at first (given the perspective and gun wielding nature of the game), it is far from it. Fallout 3 is a 1st/3rd person Action RPG, which means everything you do in the game are based on your stats. Firing a gun and hitting a target is all based on number calculations based on the specific target and your own stats. Many times you will find yourself aiming directly at a target and missing even though your targeting ridicule is directly placed in an enemies face (at a lower level). This may not attract fans of FPSs, so if you play this game expecting an FPS like experience, you will be disappointed until you raise your shooting-based skills. If you play this game like an RPG, the combat is never a bother and actually feels refreshing with all of the turn-based RPGs in today’s market.

If you don’t know anything about the concept of the game, you may want to read the synopsis/product details on the top of the page, as it pretty much describes the premise of the game. The atmosphere the game provides is incredible, and can be very convincing. The attention to detail in terms of graphics, sound, level/environment design, and even individual object placement will really immerse you in the experience.

Here are the Pros and Cons I have found with this game:

Pros:

- Level of Detail is incredible

- Excellent and convincing voicework/writing

- Amount of content

- Replayability/Multiple Playthroughs Encouraged

- Satisfying combat

- Decisions made really effect the game

- Excellent story

- Highly addicting

- DLC available to extend an already huge experience

Cons

- Some graphical bugs

- Animations (mostly movement) can look strange

- 3rd person view is awful (only use to peek around corners/see what’s behind you)

- Highly addicting, can consume several hours of your life

If you haven’t gotten the gist of this review by now, I’m pretty much saying that you need to buy this game. If you are one who values your money, and can only afford to buy a few games a year, then this MUST be one of them. If you only buy 1 game this year, you can’t call yourself a gamer. Actually, what I meant was if you only buy 1 game this year, make it Fallout 3!

5 Stars Not necessarily Oblivion with guns…
Oblivion is my alltime fav game. This game has the feel of playing Oblivion yet improved or tweaked some of the minor issues on Oblivion (no need to double check if containers are empty cuz theyre marked as such if they are). The NPC dialogue in Oblivion waskinda retarded looking but this is much more lifelike. VATS is a fun concept tho wouldnt have worked in 1000’s of yrs ago time period that Oblivion seems like. Inventory is a bit more manageable with the pipboy.

I liked the maps in Oblivion much better than this game. This aint bad with the grids and all but I just personally preferred Oblivion’s mapping.

Oblivion was a gorgeous lookling game when it came out. This game is breath-taking one you first emerge from the vault. Gorgeous as a wasteland, post-apocolypic world can be. It is eerie to visit US national icon type buildings or see them such as JeffersonMemorial and Washington Monument, especially if you ever saw them in real-life.

This game is quite addictive. I’ve stayed up all-nite a number of times thinking I had only played a couple hrs.

The gameworld is large and fun to explore. The leveling system is different than Oblivion where the creatures and enemies do not level up with you–this helps make one feel they really are improving skills. Also weapons are stackable than Oblivion.

Quests are generally a challenge but not impossibly so. The Karma system adds to the depth of the game as well.

Overall, this is a fun game. It has some interesting twists in some quests. Also, each quest has several alternate paths to completion of quest and sometimes it depends on various skills your character possess.Or your characte’rs karma determines how various NPC’s will interface with yours.

I wouldn’t exactly say this is ‘Oblivion with guns.’ If you are fan of Oblivion you will be somewhat familiar with controls. It still seems a lot different in many ways to Oblivion.

Also, if you hate Oblivion, don’t rule out trying or renting this game. I like both games and put both in my top 5 list of games.

5 Stars Best RPG Ever!
This is the most amazing, most stunning game i have played since i got my 360. Endless Gameplay, awesome graphics, and just an amazing game over all. For those who say that this game is just oblivion with guns… that is only true to some extent. It is an RPG, like Oblivion, and it does have guns, so is that necessarily a bad thing? The only weak part of this game is the shooting, which is still some of the best. V.A.T.S., Pip boy and all other game features are much better than i first expected them to be.

4 Stars Don’t like FPS but LOVE this!
I normally hate FPS, and am starting to feel left out as most of the xbox 360 games are just that, however I have really embraced this game and love the story line. now there are some things about this game that can be annoying such as long ditance traveling to desitinations before they appear on your “fast travel” map. Lets say you are traveling to a destination far away that has to do with a side quest. If for any reason you die before you make it there you will have to start all over again so be sure to save frequently.

Second you actually have to deal with “karma” in this game, so if you like to kill “innocent” people for fun and steal their supply of ammo etc you are in trouble. I have found it much easier to get what I want and need to survive in the wasteland by being evil, the sad part is this will affect my choices late in the game.

Third… The VATS system is wonderful (in my opinion) it comes in handy when you are being attacked by several differetn enemies at once. It slows down time and allows you to taget different part of your enemies body (TIP: Shoot the gun out of their hand to reduce the ability for them to fire back on you quickly)

I would reccomend this game for anyone who enjoys adventure FPS.

5 Stars Almost a perfect gaming experience
Fallout 3 lives up to the hype. Do yourself a favor and pick up a copy.. it’s well worth the price. It is a game you can play multiple times and not get bored, and new content is always coming out. I played through the first expansion, and I am looking forward to buying the next two.

Buy/More Info

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Dead Space

June 4th, 2009

Dead Space




Dead Space from EA is sure to please any action-adventure gamer looking for a bloody battle against deadly aliens. Dead Space for Xbox 360 begins when a massive mining ship, the USG Ishimura, comes in contact with a mysterious alien artifact and suddenly loses its communications with Earth. Engineer Isaac Clarke is sent to repair

Deep Space pits Isaac Clarke against deadly aliens. View larger.

Zero-G game play allows you to walk on walls and the ceiling. View larger.

EA delivers an incredibly frightening experience with state-of-the-art graphics and effects. View larger.

Neutralize the attacking enemies with weapons and telekinetic powers. View larger.

the Ishimura’s communications, but arrives to find a floating vessel that has become a complete bloodbath. The crew is mutilated and infected with an ancient alien scourge. Clarke’s repair mission is transformed to one of survival as he fights to save himself and return the artifact to the planet at any cost.

Fight with Weapons and Telekinesis
The alien hordes are incredibly resilient. You’ll have to find creative ways to neutralize the attacking enemies by shearing off limbs with powerful weapons. And when the ammo runs out you’ll be thankful that you can use your telekinetic powers to pick up objects (even the aliens’ own severed arms and legs) and hurl them at your advancing enemies.

Graphics, Effects, and Sound Increase the Horror
EA delivers an incredibly frightening experience with state-of-the-art graphics and effects, an audio system that will have you jumping out of your seat, and a truly horrific atmosphere that is permeated with death, mutilation, and despair. You’ll have to be resilient to slash through the alien onslaught and stop this virulent scourge. As you explore the ship, the tragic story of the USG Ishimura will unfold in gory detail as you discover frantic logs from the hideously transformed crew in their final days.

True Zero-G Effects
You’ll be able to take full advantage of zero gravity in Deep Space. Battling enemies and solving puzzles takes on new challenges and present ingenious opportunities with the Zero-G game play. You can use zero gravity to create your own path around obstacles by walking on walls and the ceiling. Leap across vast distances or change your perspective to gain a strategic advantage over your enemies.

User Ratings and Reviews

5 Stars Bring it on you….deformed…thing!
Known primarily for overdoing a franchise with multiple releases (see the endless yearly outings of sports titles or the Guitar Hero series), EA went a bit against the grain and released 2 original IP’s in the fall of last year: Dice’s Mirror’s Edge and EA Redwood’s Dead Space. Whereas the former was at times fun but other times frustrating, Dead Space is just top-of-the-line from head to toe. Everything about the game feels perfectly balanced and even small nitpick worthy issues can’t stop it from being an exhilarating ride…at least during the first time.

Story: In the near future, such ships exist called “planet crackers” which essentially grab gigantic chunks out of planets and mine them for resources and minerals. When the top ship, the USG Ishimura, goes silent and no contact can be made, in comes Isaac Clarke, an engineer sent in to what they think is just a communication equipment problem. Get in, fix, get out except the ship’s crew has changed and not for the better as they’re disgusting and deformed creatures hell bent on seeing you dead, often in the most gruesome manner possible.

There’s really only 2 complaints I can level at Dead Space’s story: one, we’re told to sympathize with Isaac thanks to a sidestory involving his girlfriend Nicole only Isaac doesn’t say a single word throughout the entire story and makes him a bit more autonomous and hard to sympathize with. The second is that the game is essentially a glorified fetch quest only instead of collecting items, you’re fixing stuff. Literally every chapter you’ll receive reports from either Kendra or Hammond, your shipmates, that something on the ship needs to be fixed lest something bad happen. A chapter where your completely cut off from everybody would’ve heightened the tension and made you go “now what?” but otherwise, you’re just errand boy. However thanks to the graphics and the pacing, you’ll be quite hooked into the story.

Graphics: What makes Dead Space such an immersive and effective game is the graphics since the ship just FEELS possible, as if this thing can actually exist. It’s a lot more effective when you take into account the layout, lighting, various facilities and levels and everything from detail in the environments, the gore effects and especially that one part during chapter 4 involving the bridge makes you go “holy ****”. Larger detail is lost more farther away things are and bodies on the floor have a weird ragdoll quality and it’s not uncommon to start shuffling bodies with your feet like they’re mannequins.

Sound/Music: Equally impressive is the sound mix from the roars, screeches, pipes and cans dropping from…somewhere, this is the game to have if you have surround sound as the sound mix will easily make you paranoid about everything. The voice acting is one of those functional types where no one really excels in their roles but they don’t stand out in the awfulness either. Primarily the voice acting comes from Kendra and Hammond who do good jobs for your voice characters. All that’s heard from Isaac is his yells during hits, breathing when he runs and being in air vacuums.

Gameplay: The first big thing Dead Space does is have no HUD displays anywhere on screen, well at least typical ones. There’s no Halo-esque radar or ammo counter or a shield meter in the old-fashioned sense but rather everything’s on Isaac’s body. His health is a bar that runs up his spine separated into segments, his Statis (slow motion for specific things such as enemies or equipment) is a half-circle while ammo counters are displayed on top of the weapon in a display. Even cutscenes and character meetings don’t have a separate cutscene but either come through holographic projections or brief moments where camera shows an action from somewhere else. This helps with the game and makes one wonder why most game designers don’t use it more.

Instead of traditional weaponry a la shotguns and assault rifles, Isaac carries engineer-type equipment from plasma cutters to rippers and the equipment feels like what one would use in their fixing duties so it’s nice that they’re functional for killing some beasts. The core of the game is to dismember your enemy, essentially take them apart piece by piece. Take their legs off and make em crawl or take their arms away and leave them attackless. Of course knowing how best to dismember is key since some actually change should you do something and screw you over even more. But with flamethrowers, pulse rifles and melee attacks at your disposal, you’re more than well-equipped and that’s what makes the game work: it’s not difficult per se a la Ninja Gaiden but rather it’s an even matchup. You against them and not feel handicapped by anything.

With kinesis which acts similar to Half-Life 2’s gravity gun where you can grab distant objects or move big things you couldn’t otherwise move, there’s also the aforementioned stasis which temporarily slows time down for an enemy which is fun since it’s for a specific enemy so the annoying one can be slowed while you deal with the lesser types at full speed. Another of the more funner aspects is zero G. Just aim and if you can jump, you’ll go flying which’ll get you either on the ceiling, walls and all over. It’s incredibly fun and having an enemy flying at you is a bit intense. The segments where there’s no air are also great since the sound is drastically cut down save for muffled gunfire and yelling from Isaac.

My one complaint is that the game isn’t as amazing the second time since it becomes a bit more predictable. “Oh, this is where I get ambushed so better go this way and do that” and since some of the achievements are most definately multiple playthroughs needed, it doesn’t make it chore-like but it drags it down ever so slightly. Whereas Mirror’s Edge frequently had great moments mixed in with completely off-the-rails segments and gameplay moments, there’s very little that breaks Dead Space. It’s not “scary” per se and won’t make you lose sleep but it’s an intense ride.

5 Stars Very Nicely Made and A++ For A No FAQ Needed Game
I’m one of those gamers that sometimes require an FAQ, you know, when the game gets confusing and there’s no real leads as to where you have to go and so you have to wonder around for hours and hours just to find out where you are and you feel frustrated as heck because of it.

I don’t need an FAQ but I do use faqs quite often because I don’t feel like playing a game for fun and get myself frustrated instead.

Well, that’s what’s so fantastic about this game, you can continually push a button and the characters hand will point to the ground and a beam of light can be seen that gives you a trail as to where you have to go next or what you should do.

I find that very relieving and I think EVERY game should have something similar. I just wanna follow along and play the game, not figure out what the heck I should do next…

The game is brilliant in the fact that it employs all these tactics to scare you, you know, the kind you see in movies where the suspension builds up and then you get scared out of your pants. You’ll be walking and suddenly everything gets quiet…quiet…quiet…then something crashes in and the sound kicks in.

One of the scariest moments I faced was being trapped in a locked place with monsters and I was desperately trying to get out or the part where it was quiet then the monitors turned on with the sound of a woman screaming really loud.

I will definately replay this and I find this game a lot less stressful to play than a vast majority out there. I definately do NOT like games that tries to make me search for hours just to find out what I’m suppose to do next….great game! I bought it expecting to sell it back, no thank you! This is a keeper.

So far I’m selling back fallout 3 (kept getting lost), fable 2 (replay value really sucks), left 4 dead (fun at first then gets boring real fast).

5 Stars scary
this game is great still not threw with it. it had no sraches on the disk and it came as fast as it could. one of the scaryes games i every played but i will say it was weird when 1st playing it since i was so use to the cod5 controlls.

3 Stars Surprisingly not as good as people say it is.
After hearing great praises and reviews about it, I purchased it brand new (which I rarely do) and was met with steadying disappointment. Before I tear it down, I’ll start of with the positives first. The atmosphere and graphics are fantastic. You really get the sense that this used to be a fully functional ship until all hell broke loose. Likewise you can never let your guard down, because psychologically you never known when the enemy is around. Nothing can be assumed safe, not elevators, already cleared rooms or even save points. Sound is pretty good. Weapons have oomph, enemies identify themselves differently and when walking through the vacuum of space, sound is minimized like in real life. The minimized HUD was a good idea, enabling you too concentrate on your suit and posture for signs of injury and energy readouts. Lastly some of the puzzles are smartly performed. Now with that said what is the negative? First of all, nothing done is this game is very original. Take BioShock/System Shock 2, F.E.A.R, Resident Evil 4/5, and even bits of Gear of War and you pretty much have this game. Once the novelty of new enemies wear out (there aren’t alot of variety) combat becomes a slight chore. Out of six different weapons, I found only two or three of them really useful. Oddly enough the flamethrower was not one of them. The story takes too long to uncover, and by halfway through I stopped caring. As a result you just tends to plod along, going from one end of the ship to the other to complete some new task, not really caring what new catastrophic situation had just unfolded like clockwork. Ultimately that’s what’s wrong with this game. You just end up not really caring what happens, and the game does nothing to really keep you connected. Again, I was deeply disappointed and had to struggle validating my time completing this game. As a final note, the final boss and ending was extremely cliche. A friend was able to guess both after I told him to think of the most stereotypical game boss and ending.

3 Stars YES!!!! This game is aweome…um, nevermind…
This Game starts out awesome and the first part of the game had me completely enthralled, everything works well , the HUD is great, not a complaint to be had. Then I played it , and started to get bored doing this and hitting a switch then walking and killing the same 2 enemies over and over then walk 10 minutes and hit another switch. The Graphics, atmosphere, action everything is done near perfection…They just forgot to make the game fun to play.

Buy/More Info

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Call of Duty World at War

June 4th, 2009

Call of Duty World at War




Call of Duty: World at War from Activision for the Xbox 360 completely changes the rules of engagement by redefining World War II gameplay. In this edition, players are thrust into the final, tension-filled battles against a new, ferocious enemy in the most dangerous and suspenseful action ever seen in a WWII title. Building on the Call of Duty 4: Modern Warfare engine, this installment promises to immerse players in gritty, chaotic combat. You’ll have to band together to survive harrowing and climactic battles that defined WWII and led to the demise of the Axis powers.

Call of Duty: World at War promises to immerse players in gritty, chaotic combat. View larger.

The potent flamethrower will set the battlefield ablaze. View larger.

From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, Call of Duty: World at War’s campaign gameplay employs features that were only available in multiplayer gameplay in the previous installments. With this title you can take advantage of perks, rankings, and online stats in an up-to-four-player cooperative gameplay that is sure to revolutionize the way you play Call of Duty. And with new infantry and vehicle-based weapons, such as the potent flamethrower, you’ll have the tools you need to set the battlefield ablaze and defeat the enemy.

Battle against the fearless Imperial Japanese and elite German soldiers. View larger.

Engage in epic infantry, vehicle, and airborne missions across a variety of Pacific and European locations. View larger.

Advanced Enemies, New Environments, and Fearless Tactics
You’ve never encountered combat challenges like those presented in Call of Duty: World at War. Prepare yourself to face off against ruthless enemies who employ advanced tactics. Your foes will stop at nothing to defend their homelands. With swampy ambushes, tree-top snipers, and fearless Kamikaze attacks, there is no safe place to turn. As U.S. Marine and Russian conscripts, you’ll battle against the fearless Imperial Japanese and elite German soldiers in epic infantry, vehicle, and airborne missions across a variety of Pacific and European locations. On foot, behind the wheel, or in the air, you’ll have to be relentless to achieve victory.

Cutting-Edge Technology and Physics-Enabled Battlefields
Call of Duty: World at War utilizes cutting-edge technology, including highly-detailed character models, self-shadowing, environmental lighting and amazing special effects to deliver best-of-breed visuals. Depth of field, rim-lighting and texture-streaming technology bring the adrenaline-pumping combat to life. And with physics-enabled battlefields and fire that spreads realistically through environments, you’ll feel immersed in battles that are both life-like and dynamic.

Cooperative Campaign Mode
For the first time in franchise history, Call of Duty introduces cooperative campaign gameplay, bringing a breath of fresh air to “No One Fights Alone.” This gameplay mode allows up to four players to meet and play online, or a two-player local split-screen co-op. Now you can share the terrifying experience of campaign missions with your friends for greater camaraderie and improved tactical execution. Co-op mode also incorporates innovative multiplayer components, such as challenges, rankings and online stats, and even features a competitive co-op mode that will identify the best player on your team.

Improved Online Multiplayer Action
Call of Duty: World at War once again delivers sophisticated, class-based, online multiplayer action that has made the series famous. New additions include vehicle combat with tanks, and Call of Duty: World at War rounds out the multiplayer experience with improved features, such as persistent stats, player rankings, upgradeable weapons, squad-based gameplay, customized classes, enhanced perks, and more.

User Ratings and Reviews

4 Stars Popular for a reason
WAW is a visceral first person shooter. It’s a standard two weapon wielding combat system that is sure to entertain.

Graphics(Highest quality): Body parts will be dismembered. Soldiers are detailed and environments are crisp.

AI: Enemy AI comes in never ending waves. It equates to a whack a mole experience. The AI for the most part doesn’t do anything but take cover or charge straight towards you.

Gameplay: The controls are easy to use and fun.

Campaign: At times really exciting but overall the fighting becomes redundant.

Multiplayer: Really this is the bread and butter of WAW. Options for this section feel almost endless. Customizing individual soldiers involves picking primary and secondary grenade type, choosing a primary gun(choice of either bolt action rifle, machine gun, rifle, shot gun ect…), variety of pistol and extra personalized perks. The perks involve giving your character specials such as extra life or steady aim plus many many more. Maps and game types is also plentiful.

Nazi Zombies: icing on the cake. Doesn’t make the game but another nice extra.

Overall: Four stars if you have xbox live and only three stars if you don’t.

5 Stars Truely supurb
as a call of duty fan this game was excellent i loved how you can call dogs in only downside of the game is when you call in artillery your character starts become for lack of a better word disoriented and you cant turn to an opponent as fast as you would like but its realistic and that is what i like

1 Star Co-op players - DO NOT BUY THIS GAME! MAJOR RIP-OFF!
Call of Duty with co-op! Finally - hooray! DO NOT BELIEVE IT! What would otherwise be an excellent game is utterly flawed by the failure of the publishers to allow split screen co-op players to SAVE THEIR PROGRESS! That’s right, there is not SAVE function whatsover available in the split screen co-op campaign mode of this game. The only way you can progress at all in split screen co-op is to first play through the campaign in solo player mode, unlocking all the levels as you go - you may then jump to whatever level you’d like in co-op mode. HOWEVER, you will STILL not be able to save your progress, but simply start a new level from scratch. It’s like buying a car and not being able to have any passengers with you to any destination to which you have not already traveled alone! My wife and I were so astonished by this omission that we couldn’t really believe it at first. The ONLY reason we bought this game was because we thought we’d be able to play through it together. What a waste of money, time and effort. DO NOT BUY THIS GAME if you are hoping to play it co-op!

4 Stars Good game, but co-op is messed up
Good game. great graphics. But I bought this game for the co-op. Co-op can’t be saved on its’ own! You can play as many missions on co-op as you want, but as soon as you stop it won’t save (and you must start at first mission again). **Co-op saves in conjunction with your game on solo. For example, if you make it to the third level on solo, you can play any of the first three missions you choose on co-op.

— Being that I bought the game for the co-op I was dissapointed in this.

— But all told, the game is alot of fun and worth getting!

5 Stars Great WWII First-Person Shooter
Call of Duty: World at War is a great follow up to Call of Duty: Modern Warfare (aka, CoD 4). The user-friendly control scheme is the same as CoD 4, and the gameplay is similar as well. There is an improvement in the graphics, and, though I haven’t read any thing that would confirm this, the enemy spawning seems to be more natural in the campaign mode than in CoD 4. The multi-player mode on Xbox Live is also similar to CoD 4, with meta-achievements built in to increase your rank, a very addicting feature. And a great mini-game feature is Nazi Zombies. This game is a must-have for fans of First Person Shooters.

Buy/More Info

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Tom Clancys Rainbow Six Vegas 2

May 28th, 2009

Tom Clancys Rainbow Six Vegas 2




The sequel to the award-winning next-generation first-person shooter — returns to Sin City. Tom Clancy’s Rainbow Six Vegas 2 is your last chance to rescue America’s sexiest city from an escalating terrorist siege that will force you into heart-pounding action from beginning to end. The best are back and this time winner takes all.

Rainbow Six Vegas 2 logo
Back to Sin City
Coordinate with your Team

Coordinate with your Team
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Intense Multiplayer Modes

Intense Multiplayer Modes
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Next Gen Consoles generate realistic lighting effects

Next Gen Consoles generate realistic lighting effects.
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Battle to your hearts content

Taking the fight to the streets.
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What Happens In Vegas, Stays in Vegas…
This is your last chance to rescue America’s sexiest city from an escalating terrorist siege. You can play as Bishop, a new member of the Rainbow squad who is soaring through the ranks. Or you can customize your character with experience points earned in both single-player and multiplayer. Choose between a male or female character in the singleplayer mode.

Unprecedented Character Customization
Fully customize your character choose your gender, facial configuration, hair, clothing, and weapons. Exclusive to Xbox 360 you can now take a photo of your face and place the image onto your character using the Xbox LIVE?Vision camera and literally get into the game. A stat-tracking feature observes how your play style, unlocking new weapons and equipment based off your performance. 11 new weapons, 13 multiplayer maps, 2 new game modes, and an improved ranking system makes Vegas 2’s multiplayer option easier to locate and join online matches that are already in progress.

Game Features:

  • Ubisoft Montreal Returns - The award-winning studio responsible for the hit game Tom Clancy’s Rainbow Six Vegas is back with another unforgettable experience that will bring the Vegas storyline to a startling finale.
  • Bigger, Bolder Vegas - Explore brand-new Vegas hotspots for the first time by day. Whether it’s the daylight-drenched Strip or the Nevada desert at dusk, all are superbly rendered in mega-watt Vegas style.
  • Expanded Multiplayer Mode - The highly acclaimed multiplayer that made Tom Clancy’s Rainbow Six Vegas a must-have game has been expanded to include more than 10 new close-quarters maps perfect for dramatic face-offs, two new adversarial modes, a deeper rewards system, and improved online matchmaking.
  • Unprecedented Character Customization - Fully customize your character: choose your gender, facial configuration, hair, clothing, and weapons. Even put your own face on your character using Xbox LIVE Vision. Then, complete the Vegas storyline in single-player mode or—for the first time ever in a Rainbow Six game—take your unique character online to battle other fully customized operatives - Xbox 360 version only.
  • Vastly Improved Co-op Gameplay - New single-player maps with multiple entry points make co-op gameplay easier than ever. Have a friend jump into the action anytime, anywhere, and automatically switch from single-player to co-op mode—all without affecting the storyline.
  • Dramatically Revamped AI - Hone your most cunning tactics on terrorists equipped with thermal vision, night vision, and shields. Your enemies react differently each time you engage them—ensuring that no two battles are ever the same.
  • Extensive Tactical Options - Rely on your teammates to provide advanced tactical strategies like thermal scanning and leapfrogging to gain the upper hand against the toughest opponents.
  • More Weapons and Armor - An expanded selection of camouflage, body armor, and weapons adds up to the most customizable Rainbow Six experience yet.

The Story So Far
The terrorist threat to Vegas is still five years away, but the seeds of deceit are soon to be planted. And you, unknowingly, are about to play a central role.

You are Bishop, leader of Rainbow’s elite Bravo Team. You’ve been ordered to a desolate observatory where a hostage stand-off is underway. Your mission is straightforward: infiltrate the observatory and protect the hostages should negotiations fail. But you’re experienced enough to know that things have a funny way of not going as planned…

2010 - Las Vegas, Nevada
The tragic events at the observatory are now a memory, but the terrorist threat in Sin City is very real. While Logan Keller is in pursuit of Irina Morales in Mexico, Six has ordered your team to Vegas. There, terrorist mastermind Alvarez Cabrero is hatching a scheme to bring Sin City to its knees—and it’s up to your team alone to stop him from turning Vegas into a devastated inferno.

Return to Sin City for the last time in Rainbow Six Vegas 2 and put an end to the terrorist threat. There, you’ll unravel a web of betrayal that will take you beyond the events of Rainbow Six Vegas. At a remote hideaway you’ll witness the astonishing conclusion that will bring an end to the crisis in Vegas—once and for all.

About Team Rainbow
Team Rainbow is a multinational task force comprising counter-terrorism experts from around the globe. Equipped with state-of-the-art weapons, Team Rainbow is deployed during terrorist crises. When all other attempts have failed, Rainbow is brought in to save the lives of innocent people. They do not negotiate with terror. They destroy it.

Rainbow began as an idea shared by John Clark and Domingo “Ding” Chavez. Clark, a former Navy SEAL and CIA operative, met Chavez during a covert operation in Colombia. During the operation, Chavez was rescued by Clark. After that mission, Chavez joined the Central Intelligence Agency. Clark and Chavez developed a mentor-student relationship over the course of several missions together.

Rainbow was created in 2000. Ding Chavez was made a Team Leader and began recruiting counter-terrorism operatives immediately. Experts in close-quarters combat, demolitions, electronics, surveillances, and reconnaissance were recruited. Snipers, hackers, soldiers, policemen, and contractors were all brought to Hereford, England, where Rainbow shares its headquarters with the British Special Air Service.

User Ratings and Reviews

5 Stars Excellent game
Lots of fun, and given that it’s generally cheaper than full retail now, worth picking up

5 Stars Rainbow Six Vegas2 Review
I buy games in order to have fun, this game is fun. The game play looks realistic, but one thing would improve game play and that is the ability to go prone. Imagine being in a real battle and not being able to lie down to hide or snipe. Still, the game is entertaining and worth buying.

5 Stars The Best First Person Shooter Ever Produced!~!
Rainbow Six Vegas 2 is the best shooter game ever made; If you like, enjoy and value; (1) Realistic small arms warfare engagements, headshot is a headshot. (2) Advanced Customization of your online character that will affect your play because you can decide how much, and where to place different types of anti-ballistic armor. (3) Being able to use active duty small arms weapons used by special forces all over the world ! Pistols, Snipers, Machine Pistols, Light Machine-Guns, Shotguns and the most commonly used, Assault rifles. The assault rifles are quite mathematical in this game as, they each have unique recoil patterns after being shot, put a 6x scope on yours to experiment!

I havent been able to play this game, because i scratched the R6V2 disc, and i like this game so much, now that i cant play it, i dont even play xbox360, because this is the only game worth playing, if you are all about hardcore realistic shooting game, play HIGH STAKES if you have true skill!

Don’t miss out on this game, COD and halo cant compare because they arent realistic, they are made for kids, this isnt a childrens game , as there is much blood, especially when you get headshots, buy this game for sure!

If you don’t have xbox live, this game is still replayable and will last long, if you do have xboxlive, your good to go!

5 Stars Vegas2!!!!
I’ve liked this game since the first one it has longer campaign and some changes in gameplay like sprinting, and ranking up just by playing the campaign… Good game overall online is just as fun great multiplayer maps and their free!!!

5 Stars still holds up
i know that RSV2 is a relatively old game, however, i would suggest that any FPS fan buy the game. if you like COD4 or other realistic FPSs this is the game for you. the single player campaign is intense and always interesting. i would rather play co-op single player than live. this my favorite game that i own.

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