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Posts Tagged ‘Nintendo Ds’

Trauma Center Under the Knife 2

May 30th, 2009

Trauma Center Under the Knife 2




Trauma Center: Under the Knife 2 for Nintendo DS is a direct sequel to the 2005 smash hit. The fast-paced medical action that made the handheld original a classic is back, along with all of your favorite Trauma Center characters. Rejoin Derek and Angie as they deal with the unpredictable aftereffects of GUILT. With numerous enhancements, including new difficulty modes and new operations, handheld surgeons have a lot to be excited about.

User Ratings and Reviews

4 Stars Fun Game!
This is a great game which is fun and easy to play. Only one negative thing is that the game has a lot of dialog that can only be sped-up and can’t be skipped.

2 Stars Magical surgery and Anime sexism
An odd mix of surgery, anime-style drama (lots of it, and it drags on) and odd magical interventions. Some surgeries require timely drawing of a pentagram on the surgical site for success - not sure which satan-worshiper (just kidding) decided that this is how surgery works, but it is a long way from reality. Another odd and disconcerting part is the relentless sexism and fawning big-eyed and big-breasted females - not sure what they are trying to teach here, but it is not surgery. Very odd that the nurses always know what needs to be done, yet are constantly fawning and deferential - maybe that is a Japanese/anime culture thing. Mixed in with the extended slow dialogue, it got very irritating.

Throw in the magical surgery, the bizarre idea that surgeons would somehow be fighting infectious diseases, and the quirky uses of antibiotics and special serum, and it does not work overall. Maybe if you really like anime style drama. Just not for me.

4 Stars Great fun if you like surgery and long storylines
I bought this game around a month ago and I have to say that it’s one of the best game related purchases I’ve ever made. My only problem with this game is that it has such a long build up before each surgery that you’re almost asleep before the action even starts. The gameplay rocks but as you probably are guessing this game is in no way an accurate simulation of real surgery by any means. So, if you love to cut people open but don’t have an M.D. and you don’t mind boring buildup the this is most definitely the game for you.

4 Stars Like the Wii version
I purchased this game after playing the Wii version at a friend’s house. I like the Wii much better b/c you can play with a friend, but this one is great for single player fun. The story line is way too long and drawn out, but the operations are fun and challenging.

4 Stars “Stylus Trauma”
Trauma Center, this game is not for the faint of heart. During the beginning of the game you are literally operating on a patient. As the storyline continues the operations become harder. The storyline is very interesting and the levels of difficulty can make the game even harder. Be prepared to operate to save lives!

Pro’s:

-Dramatic/interesting storyline.

-Sound effects of footsteps, gunshots, ambulance and character’s reactions make this game more fun to read.

-fast-forward through text

-Can go back to any previous level and go straight to the operation.

-Lengthy amount of episodes keeps this game from being too “short”

-Use your stylus and your agility to keep under the clock!

-Viruses play like Atari

-Zap, stitch, drain, disinfect your way to victory.

Con’s

- Screen can be very sensitive to stylus input, especially when opening a patient. A line can be drawn exactly on the printed line and still count as being “off”.

-If you don’t work quickly enough the game is prone to overload itself with “GUILT” infections. Game over!

-If you loose one level you cannot advance until that level is completed.

-Levels can be unforgiving and become frustrating.

This game is fast-paced action. You must keep on your toes in order to succeed to the next level. The storyline is as dramatic as the surgeries. Recommend for anyone who wants to play a more “synthetic” surgery game but with action!

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Big Bang Mini

May 23rd, 2009

Big Bang Mini




In Big Bang Mini, your main objective is to use the stylus (not included) to create fireworks and destroy the waves of enemies that loom overhead. Miss and you’ll be forced to tackle another challenge, avoiding the sparks created by your falling fireworks. Celebrate the completion of a level by designing the Final Bouquet, a one-of-a-kind masterpiece that will proclaim your victory.

User Ratings and Reviews

4 Stars Solid arcadey game with very nice visuals and music.
This game is a solid third-party offering for the DS. Good visuals, good music, basic, but engaging and strong gameplay.

As levels progress, you earn some temporary and some permanent upgrades, but in general, you are reliant on your own speed with the stylus for this game. Swiping the stylus for shooting, moving your piece to dodge return and ricochet fire, and navigating bonus puzzles at the end of each level.

The Arcade mode progresses through increasingly difficult worlds and levels, with a change in abilities each world. There are 10 levels per world, and each is a few minutes in length, assuming you do not need to reply. For many, you will need to, however due to the length of each level this is not a serious frustration like it would be in most other games. There are high-score, relax, and mission modes after that.

Gradual refinement and expansion of the basic gameplay as you progress, really keeps the game flowing naturally and enjoyably.

The art style is bright, but not simply for kids. Each world has a distinct image and sound, and this polish really adds to the overall experience.

There are some online functions, and local multiplayer, which are nice but not major components to this game.

I would definitely recommend this game, and yes, if you order from Amazon you get the attractive lenticular packaging.

5 Stars I love this game!
I am not an experienced “gamer” but I did recently purchase a nintendo DS. The graphics and the action of this game are tremendous! Most of the other games I have seen the graphics and “motion” are kinda stiff. This one is great…and a lot of fun!

5 Stars Challenging & Fun
Great game! Simple to learn, easy to start off, with some tricky later levels. Very well designed, though as the levels get harder, I’m focusing so much on the lower screen(navigating ship around debris & hurling countless shells) that the actual “show” taking place on the top screen can’t be appreciated as much as when first starting out.

5 Stars Big Bang Mini lives up to its name!
This games makes reaching the next level exciting and challenging. I will be playing this game for months to come!

5 Stars Big Bang Mini
This is a great game. It puts a new twist to old style shooters. There is an abundance of comedy and fun. The levels are great(especially Luxor) and the bosses are unique and difficult. This is a must have for classic gamers looking for games on newer systems.

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DS Lite Action Replay

May 23rd, 2009

DS Lite Action Replay




Action Replay for Nintendo DS is pre-loaded with totally unauthorized cheats for all of the latest and greatest Nintendo DS games. Plus as new games are released, the Action Replay can be updated with even more codes via a USB connection.

User Ratings and Reviews

4 Stars DS Lite Action Replay
If you like to cheat or replay games from the beginning fully powered this is a great way to do it

3 Stars Great, but don’t put it in another DS
My son loves this for playing his Pokemon games, and so do all his friends. However, after he let a friend borrow it to use in his DS, the memory was erased when he used it the next time. The same thing happened to another friend’s Action Replay as well. He likes it so much, that he bought another one, though.

1 Star Buyer Beware!
I bought two of these for my kids DS but, never got to play it because one was defective & the other doesn’t recognized my games.It says,”unknown version” I updated it but still it doesn’t work.I saw other ACTION REPLAY DS & it has a place to put the game & this one doesn’t. It just has a place for the usb cord. I wish I would have known that before I threw away money on this product…Big disapointment!If anything I’m going to buy the Action Replay Max that does have a space to insert your game & usb cord.Big difference same price.

5 Stars AR
DS Lite Action Replay

When I was shopping for the AR for our eight-year old, there were a couple of Amazon reviews that set my mind at ease regarding the AR’s ease of use and its merits. Our son had to save his allowance for this purchase and we try to keep him from buying duds and disappointments.

He is thrilled with his AR. He uses it solely for Pokemon Diamond and Pearl, and Platinum. He has attained all the little pocket critters he’s been dying to get, thanks to the AR. Bottom line, it was money well spent.

1 Star Be careful what you buy,
Tried getting two operating systems (XP with SP2 and Vista) to recognize this product but neither would(I followed the instructions to the “T”). The manufacturer provides no response when attempting to troubleshoot the issue. I would not waste my money on the Action Replay. My son ended up being the most upset/frustrated by this device not working. Your money would be better spent on a game or a player’s guide or something.

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Castlevania Order of Ecclesia

May 15th, 2009

Castlevania Order of Ecclesia




Following the success of Dawn of Sorrow and Portrait of Ruin, the legendary Castlevania series is back on the Nintendo DS. This time you play as a member of the Ecclesia, an organization that has sworn to defeat the evil forces of Dracula. Use the brand new Glyph attack system which has more than 100 different combinations to battle Dracula and his minions throughout 20 explorable areas. Take part in side quests and collect items to power up your character in the next great Castlevania game produced by Koji Igarashi.

User Ratings and Reviews

4 Stars Fun, platform style
It’s always a pleasure to have a new Castlevania game, and this one throws a few twists. To start, the main protagonist is not only female, but also not a Belmont (the usual protagonists of the series) so that adds a fun new dimension. The game was also done in platform style (in short, the old style of gaming, in 2-D) and that was a great nostalgia done well. Some people may be turned off by the platform gaming style, but I found it a nice step back that was not overly difficult nor overly easy. On top of that, it’s possible to connect this game to Castlevania Judgement for the Wii console, enabling you to unlock more items in the Judgement game. Overall, fun, simple, good story line, and an all out good way to pass time.

5 Stars awesome game
I’ve played a lot of the Castlevania games that have come out over the long years, loved a few of them, not so enthused by others.

Order of Ecclesia is however definitely one that deserves my love.

Perfect for both short and long gaming sessions, though usually i just played until i got a headache or my eyes hurt.

what i liked most about OoE was ofcourse the option to go back and forth between different levels and the town, the little sidequests and the fact that i wanted to revisit a lot of the levels. i liked the majority of the music, and also the option to play old CV tunes at will.

and of course the main character Shanoa is really cool.

Order of Ecclesia is defintely one of my favorite Castlevania’s to come out in recent years. give it a try.

5 Stars Fun game, lengthy quest.
There are many enjoyable hours to be had with this game. However, about halfway through (50% completion) I would recommend finding a strategy guide online in order to get to the next 50%. There is a very annoying fetch quest you have to complete in order to get to the second half of the game.

5 Stars The best Castlevania entry since SOTN
The Castlevania series is one of my favorites. It is one of a very small group of side scrolling francises that survived the 2D to 3D transition without going the way of the latter(well, atleast for the most part). This is mainly due to Koji Igarashi’s reinvention of the series gameplay and level design in 1997’s Symphony of the Night, arguably the best of all CV entries thusfar. After that, Iga became the producer for all subsequent Catlevania titles, the best of which are his handheld titles for the GBA and DS.

Since the Harmony of Dissonance, a Game Boy Advance title released in 2002, Iga has re-established the SOTN formula, which includes a maze-like level design akin to Metroid, wherein the player collects new equipment and skills by exploring the game’s areas in order to progress. Also you have an addictive action-RPG leveling, loot dropping, and equipment system that turns the backtracking and monster slaying into something much less tedious. There have been a few more handheld titles to use this system, albeit with some new and interesting twists. All are good in their own right, but I believe that the only one that has been able to hold a flame to SOTN is the newest DS Castlevania title, Order of Ecclesia, due to the many innovations the game introduces while still staying true to the SOTN formula.

Order of Ecclesia is set in a post-Belmont Europe in the mid 1800s. You are Shanoa (she’s almost as bad@$$ as Alucard), a member of the institution whose name serves as the game subtitle. The order created a triad of magical glyphs based on Dracula’s power, named “Dominus.” She is the member chosen by the order’s leader, Barlowe, as the human vessel for Dominus. Before the ritual is performed, the Dominus glyphs (Anger, Hatred, Agony) are stolen by Shanoa’s colleague Albus. She decides to retrieve them, unaware of his true intentions. As with quite a few of the Castlevania entries that use the SOTN formula, expect to be completely flipped around in the storyline about 2/3rds through the adventure. I definitely appreciate the return to the older SOTN-like character design and general aesthetic, thankfully no more anime inspired characters and cutscenes.

On to the big change. The main new gameplay element in Ecclesia is the Glyph system. The Glyph system allows the player’s character, Shanoa, to collect icons called “Glyph symbols”, which she can acquire by defeating enemies or conquering challenges. These symbols can be equipped to her arms and back, allowing her to perform special powers and skills. Glyphs use MP, so once the MP gauge is depleted, the player must stop attacking to allow it to recharge. There are also certain Glyphs used to solve some puzzles. Also, the more you use a certain type or element of glyph (eg. projectile, fire, sword, ice, shadow) the more powerful you will become in that specific type. I personally think it was a great system to put in the game, it is well explained in the story, and keeps the gameplay fresh while at the same time staying true.

Most Castlevania “hardcores” consider this somewhat of a cross between Castlevania II: Simon’s Quest and SOTN, because like SQ you have many different settings to traverse, from forests to villages to caves to haunted mansions, and then finally Dracula’s castle. You have a map from which to select areas to visit, more are revealed as you progress in the story. Also, this game is much harder than either Dawn of Sorrow or Portrait of Ruin. Not NES hard, but enjoyably frustrating (at least to me) in some areas. Some of the bosses will repeatedly kick your @$$, atleast until you can get their pattern down. However, you can always powerlevel to bring the difficulty down a few notches if need be. Also after beating the game once you have the option of playing over with the level you were at at the end, and all but a few glyphs and items.

All in all, I would have to say that this is the best of all the DS Castlevanias and one of the best on the system period. If you own a DS for more than the casual and puzzle games on the system and you don’t mind a challenge, this should definitely be the next game in your Amazon shopping cart.

5 Stars Best DS Castlevania yet!
This is a must have for all fans of 2D Castlevania! If you liked Castlevania: Symphony of the Night, you should feel right at home with this game.

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Learn Math

May 14th, 2009

Learn Math




Practicing your skills and honing your knowledge of facts can be fun with Learn Math for Nintendo DS. From DreamCatcher Interactive, this collection of math games can by synced with syllabuses for grades one through four, making it easy to ensure problems are just hard enough to keep students both interested and motivated.

Collect points for each fact you know. View larger.

Put math to use in practical ways. View larger.

Cool, Castle Graphics Keep Exercises Fun
At the outset, players are welcomed to the castle and asked to enter their name and grade level. This information is stored, so it’s easy for multiple players to set up characters on the same DS unit, making it a great choice for families on the go or students who want to compare results with their friends on the bus.

Once they’re ready to play, kids will start working through lessons as little green vampires, and they’ll have the opportunity to progress through 10 different topics, learning new concepts, practicing them, and repeating lessons to ensure that they stick. They’ll also be tasked with mastering brief quizzes that provide an incentive for practicing skills until they are perfect.

Even Vampires Need Math for Everyday Tasks
Whether it’s arranging geometric blocks into Tangram animals, figuring out how far the monsters drove on their European road trip, solving mazes, or doing basic addition and subtraction to figure out the cost of items in a store, this game ties learning abstract concepts to concrete examples for better overall understand–and extra fun.

More advanced students will even get a chance to earn stars and other rewards by racking up right answers to division and multiplication problems, just like they do in real classrooms.


User Ratings and Reviews

3 Stars A great concept but poorly executed
I recently bought this game after successfully convincing my daughter to play “Personal Trainer: Math”. Compared to the later, “Learn Math” is very colorful and school-friendly. Unfortunately the designers of the game have very poor code execution. The result: an unresponsive game which gives absolutely no feed back. Most buttons have to be clicked in a very small area and the place to click seems randomly distributed. It would have been nicer if the pieces were to be dragged in place than clicked. If you answer a question wrong the mascot only shakes his head but does not offer a feedback. Toggling around the fill-in spaces is horrible and surprisingly it does not take any inputs from cursor buttons of console. Nevertheless, the game must be praised for fairly high standard of problems. If I can keep my child motivated and prevent her from getting frustrated with the quirks of the game, I am sure she will be amply rewarded by an excellent testing of numeracy. I wished the developers could fix the technical aspects of this game.

5 Stars Outstanding!
Great variety of challenging problem types and puzzles. Easy to navigate for young and old. Clever, intuitive design and operation. I can’t wait to wrest the game away from my 6 year old daughter! Highly recommended!

Buy/More Info

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