Ninja Gaiden II
There’s only one warrior brave enough to avenge his clan: Ryu Hayabusa. Guide him on a mission to save the entire human race in Ninja Gaiden II. Follow Ryu through an extensive Story mode and struggle to survive in a world filled with peril. From Tokyo to New York to the demon-filled crevices of the Netherworld, you’ll go to dangerous lengths to reclaim justice for the fallen. Traditional and improved versions of Ryu’s primary weapons create a new action-packed twist on this exciting series. Your actions will decide the fate of mankind ???can you prevent destruction at all costs?
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Key Features
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| Synopsis Ninja Gaiden II makes its long-awaited debut on Xbox 360 as the blockbuster action-packed sequel to Ninja Gaiden. Ninja Gaiden II features a new and improved game engine, developed from the ground up exclusively for Microsoft and Xbox 360 by Team Ninja and legendary game developer Tomonobu Itagaki, creator of the famed Dead or Alive franchise. Guide Ryu Hayabusa on a mission to avenge his clan and prevent the destruction of the human race. Armed with an assortment of ninja weaponry, help Ryu to skillfully maneuver through a world fraught with peril and danger. Ninja Gaiden II features an all-new gameplay engine, new auto-health regeneration system, levels, adventures, enemies, and thrilling combat with an extensive assortment of ninja weaponry, representing a true evolution of the highly popular franchise. |
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User Ratings and Reviews
3 Stars Too hard
Although the graphics are great, I could not get past the electric snake thing and basically just had to give it up.
1 Star Haven’t I seen this before….
Okay first off I don’t own this game so you don’t have to take me too seriously. But I did spend some time watching my uncle play through this game. I was surprised by all the gore and evil in this game. Now instead of dissapearing the fallen warriors you killed stay there haunting you. Really was it that necessary to put that much violence in one game. And another thing doesn’t this storyline seem sort of familiar. Let’s see getting new weapons…fighting a bunch of enemies…oh and bosses too. Let’s see oh I know it’s the Legend of Zelda except the floors covered in blood!!!!! Seriously I won’t be getting this game but like I said you don’t have to take me too seriously I’m just an observer of this game.
1 Star let down
I always loved the Ninja Gaiden games and really looked forward to playing this, but this game really falls short. The camera angles are horrible. Sometimes you can’t even see Ryu, so you’re left blindly mashing buttons, hoping you’re hitting things. Enemies will always pop out of places and get hits in on you before you have a chance to react. All enemy encounters are the same. This game is so repetitive (block, attack, block, attack). Lastly, it gets so hard that it becomes extremely frustrating. You’re always outnumbered by vast odds. So you’ll be fighting one enemy while others are beating the stuffing out of you. This is extremely annoying - especially during boss battles. Then like another poster said, if you get to a point where you don’t have enough health and have a major battle ahead of you, there’s no choice but to start over. Maybe if you’re a gamer with thousands of hours to play to figure out how to beat every boss this is okay, but for casual to moderate gamers it’s just frustrating and pointless.
5 Stars best ninja game i ever played
ninja gaiden 2 is the best ninja game that u will ever play,i hope they make another one.
4 Stars So close to perfect and yet so far
This is a tough game to rate. On one hand, Ninja Gaiden 2 is the most masterful combat game of its style I’ve ever seen designed from the standpoint of the action itself. The combat sequences are fast, furious, fluid and fun, and the array of weapons offers players a huge selection of methods to their battle styles.
On the other hand, there are a few nagging flaws to the game that really stop it from being what it could have been. Probably the most prominent of these is the camera; it isn’t just not good, it’s actively bad. I’ve died a lot of times after dodging a boss’s attack of death to the next swing because the camera decided that the wall I was next to was the most important thing to focus on as the boss standing two feet away split my body down the middle.
This game is quite difficult compared to nearly any other. While that’s not a complaint of mine in itself, having beaten the first 2 levels of difficulty and having a blast (mostly), it’s the way the difficulty is presented that is often aggravating. To me, the best part about the game is the sword-on-sword combat, but the parts that typically present challenges are parts where 6 or 7 enemies with bazookas or exploding ninja stars or what have you are placed way out of reach and having to deal with all of them. This has kept me from going on to the 3rd difficulty level, not because of the difficulty level inherent to it, but because the challenge is pretty cheap. Melee combat is really the strength of the game and what should have become more difficult as you go.
That said, the Acolyte (first) difficulty level doesn’t really have this ranged element much and is quite fun for anyone, and is quite doable with some effort, although bosses will be died to quite a bit while you figure out ways to go about fighting each one (when you die to a boss, you start again right at the boss, so this isn’t too big a deal). The second difficulty level I found fun too, but past that, excessive ranged attackers just struck me as irritating.



