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Posts Tagged ‘Gaming Experience’

Rayman Raving Rabbids

May 20th, 2009

Rayman Raving Rabbids



Rayman Raving Rabbids is the edgiest and most off-the-wall gaming experience in the history of the Rayman franchise. This new Rayman game features the funniest, zaniest, wackiest antics ever when hordes of nasty bunnies invade Rayman’s world. They enslave him, forcing Rayman to participate in a series of gladiator-like trials. In order to win his freedom, Rayman must entertain and outwit these crazed, out-of-control bunnies.

Beat the bad bunnies and become a superstar!

Unlock mini-games to play with friends. View larger.

Innumerable uses for the Wii Remote allow for creative game modes. View larger.

How many Raving Rabbids can you take out in 30 seconds? View larger.

Multiplayer games are as fast as they are hilarious. View larger.

Welcome to a new generation of Rayman
You’d be hard-pressed to find a game with as much character as Rayman Raving Rabbids. From the creative minigames to the quirks of the bunnies, this game packs an immense amount of entertainment on one disc. It’s rare in games that failing during a competition can bring you as much joy as actually succeeding, but Rayman Raving Rabbids does an admirable job of rewarding your failure with a large dose of comic screams, flying plungers and crossed eyes.

Of course, the point is to succeed and not let the bunnies laugh at your failure. Rayman Raving Rabbids may have a lot of style but it has very little plot. Each level consists of four minigame challenges and one “boss battle,” so to speak. If you complete at least three of the minigames, the main gate opens, allowing you to take on a greater challenge. Once you play a minigame in the Story Mode, you unlock that minigame and can play it at any time and against friends.

Exercise your Wii Remote
Hand it to Ubisoft’s development crew as they really took advantage of the Wii Remote and Nunchuk controllers’ capabilities. Some minigames are as simple as twirling the Wii Remote like a lasso and pushing a button to launch a cow as if you were in a hammer throw competition. Some minigames really test your coordinating, asking you to swing the Nunchuk like a jump rope and flicking the Wii Remote up to make Rayman jump.

Each level has one consistant challege, however: a rhythm game. As a song plays, the bunnies approach a spot on either stage left or right. When they hit that spot, you’ll shake the Nunchuk (if the bunny is on the left) or the Wii Remote when the rabbid hits the mark.

When you take on the boss stages, you’ll find yourself, more often than not, playing a rail shooter. The Wii Remote becomes your light gun, firing plungers at the horde of oncoming rodents. When your plunger supply runs out, shake the Nunchuk to reload. In recent years, the rail shooter (where you don’t control the movement) has been forsaken for the first-person shooter and free movement. The Rayman boss experience will make rail shooter fans rejoice. If other shooters can perform as well as the plunger-fueled firing action of Rayman Raving Rabbids, the genre will come back with a vengeance.

Impressive replay value
There’s extra incentive to play the many minigames of Rayman Raving Rabbids. When you complete a game in Challenge Mode, the game gives you a code that you can enter at the Rayman Web site which basically gives you access to special features on the site.

The minigames of Rayman Raving Rabbids skew toward a younger audience, and at first, an above-average gamer should find the games to be pretty easy. However, once the minigames are unlocked, a big challenge awaits you to get the highest scores and blast your friends in multiplayer challenges. That’s when the real party begins! Rayman delivers exactly what the Wii promises: fun and lots of it. Here’s hoping the bunnies come back for multiple invasions!

User Ratings and Reviews

5 Stars Very amusing
I like game a lot, it is amusing, comic, also that the rabbit with the bad face that puts, makes believe that it is very intelligent, but it is not this way… I recommend it to the whole family so that he/she laughs at the bad things that happen to the rabbit

4 Stars Saving the Worlkd one plungewrat a time!
Greatest “Alien” game ever after RR TV Party.

Like some of us middle aged folks, I am not much of a gamer either. I owned the original Nintendo a long time ago and a Sega a sytem over 13 years ago. I got into a Wii because I saw how much fun you could have no matter what your age and skill. Living in Alaska there is only so much you can do at -40F or colder and playing wii and the games is a way to get rid of cabin fever. I got Raving Rbbids after I got the RR TV Party and my 7 yo daughter and I play both of them all the time. I picked it up after a friend on FB said they loved it. My only wish is that you could have access to more of the shooting plunger games without completing levels.

Overall I LOVE the RABBIDS!!!!

4 Stars I like the TV party better
I like the TV party better, but I got this one AFTER that game. This one is the beginning and has the variety and fun. I haven’t been able to “save” if I don’t get through an entire round of challenges so I need to figure that out. I’m partial to being a Rabbid character rather than Rayman (that is the character you are in this game) but overall, for the price, it’s a great deal!

5 Stars bought it as a gift
Bought it as a gift, the kids enjoyed the game and find it very fun. Great party game for kids of all ages.

5 Stars Great for people who aren’t video gamers
This game is great for friends that aren’t video gamers. The creative game play and intuitive use of the controllers makes it a level playing field for experienced gamers and newbies.

Buy/More Info

PS3 Games Action , , , , , , , , , , , , , , , , , , ,

No More Heroes

May 18th, 2009

No More Heroes




You are Travis Touchdown, a normal guy (with an otaku geek streak) who wins a Beam Katana through an online auction and uses the weapon to start a new career as a professional killer. One day, an assassin named Helter Skelter appears before Travis and the two face off in a battle. Travis emerges victorious and finds himself in the presence of Silvia Christel, a mysterious French woman who claims to be an agent with the UAA. Silvia gives Travis official rank of 11 in the organization. Now, it’s up to you to become #1. No More Heroes takes place in the city of Santa Destroy, and you are free to explore the town to your liking, taking on missions large and small to collect money and purchase new weapons as you work up towards the 10 main killing contracts. Gameplay is all about using your Beam Katana (via Wii remote) to defeat enemies.

User Ratings and Reviews

5 Stars Possibly the Best Wii Title on the Market…
I was first told to play No More Heroes by some people at work. I watched the trailer and was pretty excited from the get go, but nothing could prepare me for the gaming experience that I was about to have.

From start to finish No More Heroes is one of the most immersive games ever made. It truly utilizes as much of the Wii as it possibly can and makes the player feel as though they are a part of the action. From using the Wii Remote as a cell phone, to removing the nun chuck control to play a classic arcade-style mini-game, No More Heroes never lets up.

That’s not even mentioning the fantastic story and fun characters. The introduction alone should be enough to get any gamer hooked, while the continuing twists are turns are extremely fun. There are side quests and mini-games which all tie in to the main quest (never a down side), but aren’t entirely necessary to completion.

Murder? Femme fatales? Professional wrestling? A light beam sword?

My only question is: Why aren’t you playing this game RIGHT NOW?

Note: All of the above being said, this game is DEFINITELY not for kids.

It isn’t supposed to be!

I have a pretty high tolerance for what I’d say is acceptable, but if I caught anyone under 15 playing this game I’d be a little worried.

So should you buy this game? Yes. Should you buy it if you have kids? That’s up to whether or not you know how to parent your children.

4 Stars A One of a Kind Experience
First of all, please be aware that No More Heroes is rated “M” for good reason. It has an overabundance of cursing, over the top violence and sexually suggestive (and sometimes overly blatant) content. If these things don’t bother you, however, you may very well enjoy this game. The extent to which you enjoy the game (if you have no problem with the “M” rated content) will come down to two factors: whether or not the style appeals to you and whether or not you enjoyed the combat. I enjoyed both, but let me describe them in detail.

The style is, well, unique. It has anime influences, but you don’t control a typical japanese protagonist. He’s actually kind of a jerk. I personally found this refreshing, kind of like how playing as Wario was fun after being Mario for so many years. He even gets blown up several times during the course of a level (as if he’s some sort of cartoon character), which was done entirely for comedic effect. The bosses you fight in the game are amazingly creative. You never know what to expect, and that fact in of itself was enough to keep me playing.

The second consideration is the combat. Now, this is something I didn’t care for at first, but it grew on me. It first seemed like everything boiled down to hitting the “A” button over and over to swing your beam katana, and while you can play this way, you won’t get the full benefit of the controls. There is a high/low attack system in place and it works with your enemies’ ability to block high or low. There is also a stun attack (”B” button) which only works if you hit the enemy where they’re blocking. After stunning them, you can grab them and body slam them, which is a fun alternate attack. There is also a guard system, wherein you guard most attacks by holding Z (so long as you’re not in the middle of attacking). When an enemy attack can break through your guard, you will see the enemy flash brightly before performing it. You will at this point need to do an emergency dodge, accomplished by pressing a direction on the control pad, to avoid the attack. Most powerful attacks, when avoided, leave enemies wide open to your own attacks. Altogether, there is a very soothing flow to the fighting, balancing guarding, dodging and attacking. The boss fights, on the other hand, take these elements and usually put some sort of spin on them, as most bosses have very unique special attacks that require altering your strategy. Figuring that strategy out is a large part of what makes the boss fights the best part of the game.

Unfortunately, there are some slow parts to the game, mainly when you are asked to gather X number of dollars in order to fight the next boss. While not that annoying at the outset, the time it takes to earn money by doing stupid side jobs and setting up fighting missions will get to you. In my opinion though, the rest of the game is worth it. Yeah, I wish it wasn’t that way, but the game is still a lot of fun . . . when you’re not mowing lawns and killing the same dudes for the tenth time.

2 Stars Atrociously Overrated
OMG, everyone and their grandmother have fallen all over this game because it’s SOOOO GOOOD cause ITS DIFFERENT THAN OTHER WII GAMES….no. Just because something’s different doesn’t mean it’s good, and in this case, it’s just plain bad. Just how bad, well…

1. The City

Empty. Lifeless. Unnecessary. It’s so big, and getting places takes so long that it seems like it was done to aribitrarily extend the length of the game. It would have been better to just have a map screen and a cursor option to click where to go. The only “things” you have to find are Lolikov Balls (which help give you new moves you don’t need and won’t use), and dumpsters filled with T-shirts you won’t wear, and money on occasion, that’s so low in value that it’s hardly worth the effort. The bike doesn’t even do cool jumps - it’s a freakin motorcycle!

2. Fighting Mechanics

Works good at first, but then try a “free fight” mission where you can’t get hit. Now have 3 of them surround you, and try to use an attack that hits multiple enemies. You can’t can you? That’s cause there isn’t one! Your charge attack, when it works, doesn’t kill them all instantly - just knocks them down - and leaves your weapon without a charge, which means you have to run away to recharge it!

Wrestling moves are ok, but only useful in boss fights. Regular henchmen are better dispatched with the sword. The enemies get tougher as time moves on, which is made worse by a camera that conveniently forgets to show you there’s enemies behind you.

3. Story

The story is the only thing the game has going for it, if that. You’re supposed to want to be the #1 assassin, and you’ve got some hot Russian? chick annoying you along the way. (I haven’t finished the game, but I hope to god the main character kills her, it would make me SO happy). You fight bosses who are all more interesting than either of the main characters. Why do I care about Travis again? He’s not funny, he’s not hurt or damaged, he’s just a pompous jerk.

4. Logical Gaps.

In one of the boss fights, you’re tricked, fall into a sand pit, and get BLOWN UP BY GRENADES. How does Travis survive? The previous fight as you tricked and shot across the room via laser beam. Again - you don’t die instantly? I thought you had a light saber, not super powers. Oh, and speaking of logic gaps, the PAL game is censored for blood, so all we get is black particles and coins, however the same grenade boss STICKS A GRENADE IN HER MOUTH AND BLOWS HER HEAD OFF. You’re telling me that’s better than blood all over the place? (Her head is comically shown like looney toon charcoal, but we all know what happened).

5. The gameplay

Chores. You have to do chores. It sounds like someone’s having a little satirical fun - and it’s fine at first. Cocnuts, lawn mowing, trash pick up - first few times, OK we get the joke. By the 8th time it’s not funny. Same goes for the over the top video rental girl who tells you which sexual movie you have overdue at the store. Funny once. A chuckle the second time. By the 8th time you’re just pressing skip. The “assassination missions” (not to be confused with the actual missions) are well, boring. You’re only doing them to make money to get into the next fight - again game stretching. If I didn’t have to do that the game would have only been 5 hours. The game is supposed to be a game - NOT A CHORE. The game ALMOST got interesting after boss 5, but I’m still waiting to see something resembling vision by boss 2. I haven’t.

Save your money for something less pretentious.

4 Stars great fun
So far I love this game! I like the GTA type open world, but I wish I could destroy things like in GTA. The few missions I’ve played have been fun and I like the money pouring out of people when you slice them up. Since you have high and low stances for blocking, slicing, and kicking I feel there is a strategy element to the fights. The dark humor is great as well the punk and retro video game vibes. I can’t wait for Deperate Struggle!

5 Stars The Accidental Assassin
If someone had told me a year ago that the Wii would bring a game that is hilariously ultraviolent, constantly irreverent, and cheerfully bloody, I probably wouldn’t have believed it. But No More Heroes is exactly all those things, and it is irresistible fun.

In No More Heroes you play as Travis Touchdown, an American “otaku” (fanboy), dirt-poor and pretty much a loser on all counts, until he wins a beam saber from an online auction and uses it to kill one of the country’s top assassins. From that moment he is on a mission (encouraged by Sylvia, a mysterious vixen who teases him with not-so-subtle hints) to become the #1 assassin in the country.

The game is made up of open-world sandbox gameplay in the city of Santa Destroy, where you can take jobs to earn your entry fees, which include collecting coconuts, cleaning graffiti, and even catching lost cats. Other jobs are shadier, and entail killing either one enemy or a number of them in a specific time frame. You can also get upgrades for weapons, lots of new costumes, and do some strength training, among other pursuits.

When you’re done exploring, the meat of the game is in the main missions, where you fight your way through hordes of enemies to reach the next killer on your list. The boss battles are surprisingly varied, for what looks essentially like a hack-and-slash sort of game. Many of them involve some fancy footwork and clever use of combat moves, but a few are quite surprising in how the final boss is beaten.

There is a story here, and it is clever and funny, with a surprising depth. Take the M rating seriously, though. Lots of sexual innuendo, crude humor, swearing, and just basic bloody violence make this NOT a game for kids.

That said, it is incredibly fun. It doesn’t make perfect use of the Wii controls (so far, that honor belongs to “Star Wars: The Force Unleashed”), but combat is intuitive and satisfying. Basic combos are done with simple button presses, while special moves and death blows bring in the more dramatic motions. When you swing the Wiimote to behead one (or more!) of your enemies with a single blood-spraying stroke you feel like you’ve just done something pretty cool.

The graphics make nice use of the same sort of cel-shading seen in Zelda: Wind Waker, but here it gives a real noir feel to the action. Motion is smooth and natural overall, and the colors are amped up to accentuate all the action. The over-the-top kill strokes result in blood spraying across the screen and coins flying all over as the enemies fall over crying for their mama (literally). It is so ridiculous it’s almost funny (the game often had me laughing at some of the situations).

Speaking of which, the audio of the game is equally strong, with excellent voice acting, perfect sounds effects, and well-chosen music. The music for the boss battles, where each assassin has his or her own theme, is nicely done and adds to the feel of the fight rather than distracting from it.

In Travis Touchdown, we don’t have a hero. We have a gaming, anime-loving geek who most gamers can probably identify with at least a little bit. Stepping into the character and how he fights is easy, fun, and more than a little addictive. Even after you finish the game once you’ll likely want to run through it again with your improved weapons and moves, just to explore the places you might have missed.

Travis might not be a hero, but sometimes it’s fun just to power up your sword arm and kill everything you can. If this sounds about right to you, No More Heroes is worth your time.

Buy/More Info

PS3 Games Action , , , , , , , , , , , , , , , , , , ,

Crackdown

May 14th, 2009

Crackdown




Crackdown pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Gamers will enforce justice by any means necessary in Pacific City, a crime-ridden urban center built to encourage the exploration of the full width, depth and height of the city. Coupled with highly innovative co-op gameplay — a genre first — and an interactive world where nearly anything can be used as a weapon, gamers will be able to create a volatile cocktail of judicial oppression as they clean up the streets. More than 100 licensed tracks, spanning a wide range of styles and genres — with 5.1 sound

User Ratings and Reviews

2 Stars This wouldn’t be a bad game ten years ago
Okay. This was just a nightmare of a gaming experience. Just, unbeliavably terrible. Just downright horrible. To be completely honest, this wouldn’t be a bad game for ten years ago. Or maybe for 2001 or 2002, as a late N64 or PS1 title. But considering this game is pretty recent,it’s downright inexcusable. So why is this game so bad. Well, to sum it up, it’s EXTREMELY hard, to the point of frustrating. Not to mention randomly spawning enemies. That’s right. Randomly Spawning Enemies, like the kind you’d find in a Nintendo Mega Man game where as soon as you take your camera view off the screen, more enemies show up. And what reward do you get for killing off all the enemies in the vincinity? Why, even MORE enemies! “A hit squad has been dispatched to take you out.” Add this on top of a game that has really no direction, no storyline, or even point to it, and there’s not even any reason to play it. It ain’t fun, by any definition of the word.

Basically, you’re a genetically made SuperSoldier who is created by “The Agency,” all of the nation’s law enforcement combined into one agency, and you’re told by some annoying old disembodied Commander voice -who also serves as the game’s narrator and the only actual “character” in the entire game- to wipe out three criminal empires. And off you go shooting, to kill literally hundreds of thousands of enemies by the time you finish the game, if you can even bare it that long. ALL you do in this game is basically kill bad guys and jump from rooftops, and while the latter may sound fun in a Spider-Man sort of way, it really isn’t. At least Spider-Man has webbing to control where he wants to go. You know, flying would be a whole lot simplier. And easier. Oh yeah. The game also has some very poorly conceived races. Either a rooftop race, which are usually extremely hard to beat in time, or some insanely stupid driving race, which if trying to drive isn’t hard enough for you, trying to complete a Time Trials race in the wrong lane will surely push you over the edge.

When you start, all of your skills - Agility for leaping, Driving for absolutely nothing, Explosives for bombing, Strength mostly just for health, and Firearms for shooting- are all poor and barely usable. And after you’ve leveled up all of them as you go along in the game, well… they’re still extremely poor. The only thing that increases is the leaping ability, in which you can go from 10 to 30 feet in leaping height. The sprinting speed sure don’t increase like they say it does, that’s for sure.

Driving, is more or less, utterly pointless in this game. 95% of the time, you’ll never be in a car! Which is good for two reasons because, for one, Driving controls are really really retarded. Both in setup and manuevering. That’s how bad it is. Bad in the “it’s almost impossible to not run into civilians” sort of way, even when your driving skill is near maxed out. Why they would even bother with a Driving skill, when the only time you’ll ever even drive is to either do the stupid races, or mainly, to travel really far distances on the islands, is beyond me. But the other reason you won’t be in a car much, is not to hear the insansely bad soundtrack for the game. According to the in-game “Jukebox,” there are over 100 songs in this game, and all of them are really bad, third party techno tracks. Like the soundtrack came out of the skeeziest clubs in Europe. The game IS partially European, at least, which is why things are referred to in the game as a “centre” or a “lift.” It’s odd considering that the game takes place in the near-future West Coast America and that other things like measurements (pounds, height in feet and inches, miles per hour) are North American standard, and not Metric. Anyway, the soundtrack is really European, really Techno, and really, really bad. Maybe they figured Techno music is “futuristic?” It doesn’t matter anyway, because they could’ve saved some money by not getting all of these crap songs (which you can’t cut off, by the way) for the car that you’ll rarely be using, anyway. At least it’s nice that the car tells you how many miles per hour you’re driving, though, as you accidently plow into an idiot civilian.

Strength is another almost utterly useless attribute. It’s only effectiveness is raising your health. But to level it up, you’ll have to beat down on enemies using melee attacks, which is even more rarely used than a vehicle. 99.9% of the game is shooting, and you can only really raise your strength (health) by whacking an enemy with a gun, or kicking them, which does very little damage to them, anyway. You see, some of your skills are raised per usage. Meaning, the more you shoot, the more you blow stuff up, and the more you win races, the higher your stats will go, with 400 points being the maximum effectiveness level (even though the bar will continue to go up to 500.) But you’ll almost never kick or hit an enemy, so raising this stat is pretty annoying.

The other way you raise stats is by collecting a bunch of stupid orbs. Literally hundreds of orbs, scattered across literally every rooftop in the game, is how you increase your Agility. You don’t have to collect all 500 of them to max out your Agility though, because of the rooftop races (although you really won’t win those much) and the blue, “Hidden orbs” which increase a little of every stat. In fact, those were the only way I was able to get Driving and Strength skills up. The driving is bad, no matter what, though, and the Strength, although lets you lift and carry objects weighing tons, is only useful for health. I had about 300/500 Agility orbs and 100/300 Hidden orbs, by the time I finished the game, and only Driving was lower than Level 2 (300 to 399 points).

The shooting in this game, though, is severely flawed. And not because of the weak Firearms skills and weak firearms in the game. But by the Auto-Aim targeting being severely broken. I swear, this auto-aiming NEVER EVER EVER works the way you want it to. It sems to target only the most furthest enemies, or moving non-enemies first, and ONLY focuses on the guy right in your face when there’s absolutely nothing left to kill. While the game does give you manual shooting as well, it’s pretty hard to kill anything that’s not close up to you with it. But the broken aiming and an invisible enemy grenade that you’ll never even see until you’re already dead are the two biggest things that’ll kill you the most with this game. And unless you really get into this crapfest of a game, you will die hundreds upon hundreds of times. I only had it on normal difficulity, and I died like 30 times within any given hour.

All the guns are pretty weak, and when I found it, about late into the first gang and location, I wound up using the Harrington HMG 90 rifle throughout the remainder of the game. You only get two weapons to hold at a time throughout the entire game, by the way. The problem with all of the serious firearms is that they’re power is compensated by an extremely low clip or insanely slow reload times, with the Harrington being the slowest. I counted the reload time of this thing. Six seconds. Now picture that. In the heat of warfare, having to spend SIX whole seconds just to reload the low clip on this stupid gun! Count to six and that’s how much time you’re waiting inbetween fire. In six seconds, you could lose all your armor and health and straight die while waiting for this thing to reload. And yes, being you only have two guns and some grenades throughout this whole game, I tried the Call of Duty style “switch to your other gun as you run out of ammo instead of reloading” tactic, only for that to not work as the stupid generic character you’re using automatically reloads the gun when you run low or run out, so in order for the Call of Duty trick to work, I’d have to watch and make sure I don’t go below ten bullets left and THEN, switch to the other gun in order for it to work, as the character’s auto-reloading is completely and totally un-interruptable. SO annoying! WHY should a player have to endure crap like this? Throughout the whole game, I either used the Harrington despite it’s insanely slow reload and some kind of rocket or grenade launcher, as anything else would be ineffective, have too small of a clip, hold too little of maximum ammo, or simply be just too weak. Sounds fun, doesn’t it?

The “characters” in this game aren’t even characters. There’s you, the generic, namelss “agent.” (Maybe “Agent” is your actual name. I don’t know.) There’s the disembodied commander narrator/boss guy, who’ll remark such sayings as, “Go like the wind, agent!” and “Simply pathetic.” when you die. Having the game insult you every time you die, and dying because of some stupid glitch or flaw, is enough to make you want to break the game disc into tiny, little pieces. The “bad guys” are perhaps the most generic looking criminal bosses ever. It’s like they looked in an LA phone book to get names for the Spanish lieutenants. There are three “gangs” that rule the city, but they’re more like criminal empires because street gangs don’t have that many soldiers and they don’t actually run entire sectors of a city and it’s inhabitants. They are “Los Muertos” or “The Dead” (pretty clever, eh?), The Volk, and Shai Gen. Or… “Generic Spanish gang,” “Generic Russian gang,” and “Generic Chinese Corporation gang.”

The key members of the gang, like I said, are about as generic-looking as generic can get and when you actually find out where they’re located and kill the hundreds of bad guys guarding them before you realize that they keep randomally spawning and that you should ignore them and just run towards the main gang lieutenant and kill them, you’ll be rewarded with nothing, in the guise of a slightly higher ratio for success. You see, the game developers thought that it’d be clever to make fighting the main gang leader virtually impossible and that you would have more “fun” by taking out key lieutenants, who each enhance the criminal empire, be it by firearms, number of soldiers available, vehicles, etc., so that it becomes slightly easier to take out the main gang leader. But even WHEN you kill everyone else and save him for last, it’s STILL virtually impossible, between the miles long approach to their headquarters, the endless spawning soldiers, and the enemy’s eight life bars. Like most strongholds in the game, you’re best to just run past everyone, trying to survive, and just go all out on the major gang leader before all the minions kill you. Screw “weaking their health” or “minimizing their recruits” with killing the lieutenants, because they won’t do much help for you, regardless. But then, I guess, the game would be too short. In this case though, that’d be a good thing.

I should also bring up that the map is even messed up. Yes, that’s right! Even the MAP is a pain in the donkey. Not only is the map horribly out-of-scale with everything else, and not only does the map not provide you with any GPS or waypoint marking, but you CAN’T EVEN ZOOM IT IN! The map on the menu screen is just a tiny little map on the menu screen. You can’t zoom it in to see closer, or anything. And the arrow representing you on the map takes up an entire city block in reality, meaning things that you may think are close by may be two blocks away from you! How often is it that you can say that the map in a video game is one of it’s many, many flaws? Okay, so you can’t zoom in, use a GPS, or even accurately know where you’re at. Surely, the HUD “radar” map must be better, right? Nope. The biggest problem is, unlike ANY other game that uses an on-screen map, there’s no “N” for “North.” Just four arrows, any one of them could possibly be north. There’s a reason why they don’t put the “S”outh, “E”ast, and “W”est on these, and this is why. YOU NEVER KNOW WHERE YOU’RE GOING! I can’t tell you how many times I had to pause the game just to figure out which way was North. I often had to look one direction, pause to see the full map to see where I’m facing on it, and then, turn again until I got to facing North or where ever it is I had to go. How could they not have even gotten this right? It also would’ve been helpful if, being you spend most the game on the roof, to know which enemies were eye-to-eye level with me, above me, or below me. Usually, they make all things above you an arrow facing up on these game maps, and all things below facing down. But, oh no, not in this game! I died so many times because I couldn’t tell if any enemy gang were shooting from above, from below, or from so far away, they wouldn’t even show up in the compass map screen. Every single enemy is just a dot. Even if they’re above me or below me. It’s things like this that make you appreciate the little things in any given Grand Theft Auto title, where you don’t have to try to figure out where North is, and that the arrows or triangles let you know right away which altitude an enemy is at. But not in this game! In fact, I’ve seen an effective map system in about EVERY Xbox 360 game that uses one, EXCEPT this game! Oh, and you can’t even zoom the map in. Ins’t that just something else?

When you die, you have to restart from a “supply station,” most of which are few are isolated between locations, and all of them have to be found and unlocked. Oh, and they’re ALL on roofs, meaning you have to spend ten minutes climbing up top to them, and you could die just trying to get down from them! An elevator that you can use once you get up to the top the first time would’ve been nice. I mean, they actually HAVE them in the game and all, so it’s not like they would’ve had to make one from scratch or anything. Any good gun you collect from an enemy HAS to be taken to this supply center/save point in order for you to keep it, or else, you’ll lose everything you collected once you die. Sometimes, because of the random enemy pop ups, you’ll, ironically, die trying to get back to your save point in order to save the guns you just got in case you die. You could be at any given rooftop, look one way, then look back and have a hoarde of random enemies pop up at you. Sometimes, you can even see them materialize in front of you. Sometimes, you’ll restart at a save point and by chance, there’ll be a ton of enemies right in front of your face as you just come back from the dead. I don’t know. Maybe killing so many enemies as if they were an ant colony and jumping from rooftops sounds fun, but it’s really not. Neither is dying a thousand times due to a broken aiming system or enemy grenade. You can still die by gravity, by the way, so with each roof, you still have to be very careful.

The only good thing I can say about the game is that there’s no glitches. Oh, wait. There are! Like, constantly getting stuck in a wall, or a rampway, or even the ground! Stuck as in, “this solid object isn’t all that solid” stuck. And the random enemies. That counts, too. It’s bad enough that once you kill every enemy in the near area, the game will have a “hit squad” of about ten cars come up and bring MORE enemies to you, but to have the ones you JUST KILLED re-materialize right in front of you is just insulting. Like, why even bother to kill them if it just makes more come to kill you, and the dead ones simply return back like it’s nothing? Your character is a genetic clone and “The Agency” can make an endless supply of you in case you die. What’s their excuse, though?

Overall, this kind of pointless 3D “shoot and jump” kind of simplistic game wouldn’t have been so bad on the N64, the original Playstation, or even as an early Gamecube title. I mean, the comic-book like art style isn’t anything impressive or new or advanced. 1999 to 2002, this game might’ve been acceptable. An “average” game, at best. But this kind of simple, pointless, storyline-less, linear “shoot and kill just for the sake of it” game is far below what today’s standards are in gaming. To imagine that this is an Xbox 360 title makes me think that this game probably spent so many years in development, that it’s heavily outdated by today’s standards. When you can’t even tell which way is North on your compass map, you can’t even zoom in your menu-guide map, and every single character is as generic as a white and black-text can of government corn, it really isn’t a game ready to be released. At least not in any year past 2003, on any system greater than maybe Gamecube. This game is bad for simply being simple and outdated and just, really frustrating and lame and incomplete. I can’t give this game a One because other than the “getting stuck” and “targeting,” there really aren’t any glitches or bugs in it. The game is somewhat playable.

However, when a game makes you want to break something in it’s incompleteness, or lose your mind and curse after getting killed by some stupid game flaw for the 219th time, something ain’t right. I can’t imagine anyone over twelve enjoying this game, not to insult anyone under thirteen, but only a simple minded person could enjoy a game this simple and generic. By the cover and art style, the game looks kind of cool. You sort of think “Gears Of War” combined with “Saint’s Row.” You get to use some high tech equipment to take down three ethnic gangs crippling the city. Sounds fun. And I’m sure, most people who bought this game bought it for the Halo 3 beta, but also because it looked or sounded like fun, right? However, I haven’t played a game THIS bad since “Sonic Heroes.” (and I would include every other Sonic game since then, had I actually played those also-poorly-rated titles) This is a game you simply want to break with your bare hands, or sell to any gaming store, even if you can only get $2.95 for it. Shoot, ANY amount of money the guy offers you at a game store, you’ll take just to not have this horrible curse of a game in your life anymore. I can’t say it’s a Legend in the “Worst Games Of All Time” ranking, but it’s definitely one of those games you’ll get rid of, by any means possible, just to not have in your collection. It’s like the DVD of “Gigli” or “I Know Who Killed Me” in your DVD collection that makes everything else you own, as well as yourself, look bad just by it’s mere prescence, so you get rid of it, possibly erase all save files of it from your memory card or hard drive too, and pretend like it never happened. Yes, this game is a “pretend like it never happened” kind of game.

AVOID this disaster at all costs! It’s not fun, it’s frustrating, and it’s not even in-depth.

5 Stars Addictive gameplay
Crackdown is a very simple, yet addictive game. It is easy to pick up and play when you don’t have a lot of time to dedicate to a more complex or story rich game. I would liken Crackdown to Grand Theft Auto, with only one mission, kill the gang bosses and their men. Simple, straightforward, fun and addictive. A must buy.

4 Stars fun time killer.
I don’t know why but i had a blast playing this game.It does nothing entirely new but it is fun running around jumping leveling up your hero and getting rid of the gangs.It does have some flaws like the map could be better and it gets repetitive after awhile but worth the price now it is under [...] bucks.

4 Stars Just plain fun…
Crackdown is a fun game that in my opinion feels a lot like a super-powered GTA, with missions to complete, vehicles to drive, and civilians to “protect”.

3 Stars Not a great game, but above the average.
Crackdown is a funny game to review. It is quite fun for a few hours as you learn to play and develop your agent, but quickly becomes repetitive and then it abruptly ends.

You begin the game with the agent a rather wimpy version of his future self. As you shoot, jump, lift, drive and explode things around all of this will improve. This stage is really fun, you go cracking down on the first gang, killing henchmen until working your way to the head guy. It is really fun to fight throwing a trashbin around and then see the agent becoming stronger and able to fight throwing cars or trucks around. As most have already mentioned the jumping interface is quite fun and give a real sense of freedom and superhero look.

The graphics are above the old generation consoles but way below what the new generation is capable of. That said it has a charming cartoony look that fits with the game mood of a super police agency battling crime.

The problem is that the game is basically the killing of the three gangs, by the middle of your war with the second one you will already have you agent at his maximum stats and killing henchmen will start to look all the same. By the time you reach the third gang it is a chore. Besides, after you wipe out the crimelords in the city there is nothing really fun to do other than start all over again; the game doesn’t pack that many hour of gameplay as a result.

Why the relatively high score? The early game is really fun, the mixture of driving, shooting and kicking badguys around is hard to forget; and allows one to forgive the boring second-half and endgame.

Buy/More Info

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Deca Sports

May 11th, 2009

Deca Sports




The ultimate sports package! So easy to play and fun to master for casual and hardcore gamers alike! Experience fun filled sports competition across 10 different sporting events. With easy-to-pick up and play controls, DECA SPORTS will make a multi-sport athlete out of everyone in your entire family. Smash, spike and smoke the competition in events. Play in sports never before seen on a video game console system including Badminton, Curling, and Figure Skating. Or unleash the speed demon in you by racing in Snowboarding, Kart Racing or Motocross!The spirit of competition never felt this good. DECA SPORTS takes Wii play to the next level!

User Ratings and Reviews

4 Stars Lots of Fun
All ages of kids in our house like this game - lots of options and lots of fun for everyone

1 Star Worst Wii game ever - DO NOT BUY
I do not own too many games, but I cannot imagine anything worse than this game. The graphics are ok. Music is annoying. The controls are horrible; which makes the gaming experience unbearable.

I have never written a review about anything. This game is so horrible that I wanted to make sure no one waste a penny on it.

5 Stars Great involver….Deca
Deca Sports Found sport to be easy to install and helps our granddaughter, Bella, exercise without it being drudgery. We need more like Yoga for everyone….

2 Stars Wii Deca Sports
This has lots of neat games, but you can tell its not from Nintendo. There’s a pause from the movement on the controller to when it appears on the screen. Not like in other WII games. Overall, its ok once you get use to that.

4 Stars We like it, can’t understand all the complaints!
We rented this game before buying it and have really enjoyed it for the most part. Especially curling, archery, and figure skating. Haven’t had any issues with the responsiveness so I’m wondering if some of these bad reviews are coming from people that aren’t using their remotes and sensor bars properly. However, there are a few games that we don’t spend much time playing, just because they’re a little blah, so I would recommend renting this game before buying it to see if it’s a hit for you and your family or not. Considering the amount of games that you get on the disc, even at $30 if you enjoy half of them, I think it’s a steal!

Buy/More Info

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Wii 9 in 1 Sports Pack

May 10th, 2009

Wii 9 in 1 Sports Pack




Experience the definitive player’s package for sports lovers and Wii enthusiasts with the 9-in-1 spots pack from CTA Digital. Enjoy the realism added to your gaming experience and easily switch according to the multitude of games with this “must have” item for your Wii collection. These accessories will make you feel as if you’re playing more than a video game but an actual sport.The lightweight material assures that these accessories won’t be a heavy burden on your arms, allowing you to enjoy lengthier playing time without tiring as quickly. Located at the base of the attachable handle is a compartment that is designed for the Wii remote control to fit right into. With the remote snuggly secured, and your chosen attachment screwed onto the handle you can freely swing, drive and steer to the action of your Wii game.

User Ratings and Reviews

1 Star Faulty equipment
The product does not work with the Wii remote controllers. Had trouble getting the controller laser to line up when attached to the pieces. Tried 5 of the attachments and none would work.

Please note this is a review of the product not the seller.

1 Star 9 in 1
the remotes work a lot better than the 9 in 1 the games just dont “respond” as well.

4 Stars Wii Pack
I bought this for my grandson and I don’t think he plays with it that much.

The pieces are sort of awkward to play with and maybe an adult would like them better.

3 Stars Wii 9 in 1 Sports Pak
The transaction and delivery was very good. However, the fishing reel broke on first use. It was a simple small plastic piece which was glued together at a stress point. I was told it was not possible to replace that little part and would have to return the whole set. It’s not worth the trouble. The tennis racket worked well and is fun.

1 Star Cheap
This is cheap plastic. It has already cracked and the screw on groves are cheap. Do not buy this product. I regret it already because it was a waste of money.

Buy/More Info

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