Archive

Posts Tagged ‘999999’

Dead Space

June 4th, 2009

Dead Space




Dead Space from EA is sure to please any action-adventure gamer looking for a bloody battle against deadly aliens. Dead Space for Xbox 360 begins when a massive mining ship, the USG Ishimura, comes in contact with a mysterious alien artifact and suddenly loses its communications with Earth. Engineer Isaac Clarke is sent to repair

Deep Space pits Isaac Clarke against deadly aliens. View larger.

Zero-G game play allows you to walk on walls and the ceiling. View larger.

EA delivers an incredibly frightening experience with state-of-the-art graphics and effects. View larger.

Neutralize the attacking enemies with weapons and telekinetic powers. View larger.

the Ishimura’s communications, but arrives to find a floating vessel that has become a complete bloodbath. The crew is mutilated and infected with an ancient alien scourge. Clarke’s repair mission is transformed to one of survival as he fights to save himself and return the artifact to the planet at any cost.

Fight with Weapons and Telekinesis
The alien hordes are incredibly resilient. You’ll have to find creative ways to neutralize the attacking enemies by shearing off limbs with powerful weapons. And when the ammo runs out you’ll be thankful that you can use your telekinetic powers to pick up objects (even the aliens’ own severed arms and legs) and hurl them at your advancing enemies.

Graphics, Effects, and Sound Increase the Horror
EA delivers an incredibly frightening experience with state-of-the-art graphics and effects, an audio system that will have you jumping out of your seat, and a truly horrific atmosphere that is permeated with death, mutilation, and despair. You’ll have to be resilient to slash through the alien onslaught and stop this virulent scourge. As you explore the ship, the tragic story of the USG Ishimura will unfold in gory detail as you discover frantic logs from the hideously transformed crew in their final days.

True Zero-G Effects
You’ll be able to take full advantage of zero gravity in Deep Space. Battling enemies and solving puzzles takes on new challenges and present ingenious opportunities with the Zero-G game play. You can use zero gravity to create your own path around obstacles by walking on walls and the ceiling. Leap across vast distances or change your perspective to gain a strategic advantage over your enemies.

User Ratings and Reviews

5 Stars Bring it on you….deformed…thing!
Known primarily for overdoing a franchise with multiple releases (see the endless yearly outings of sports titles or the Guitar Hero series), EA went a bit against the grain and released 2 original IP’s in the fall of last year: Dice’s Mirror’s Edge and EA Redwood’s Dead Space. Whereas the former was at times fun but other times frustrating, Dead Space is just top-of-the-line from head to toe. Everything about the game feels perfectly balanced and even small nitpick worthy issues can’t stop it from being an exhilarating ride…at least during the first time.

Story: In the near future, such ships exist called “planet crackers” which essentially grab gigantic chunks out of planets and mine them for resources and minerals. When the top ship, the USG Ishimura, goes silent and no contact can be made, in comes Isaac Clarke, an engineer sent in to what they think is just a communication equipment problem. Get in, fix, get out except the ship’s crew has changed and not for the better as they’re disgusting and deformed creatures hell bent on seeing you dead, often in the most gruesome manner possible.

There’s really only 2 complaints I can level at Dead Space’s story: one, we’re told to sympathize with Isaac thanks to a sidestory involving his girlfriend Nicole only Isaac doesn’t say a single word throughout the entire story and makes him a bit more autonomous and hard to sympathize with. The second is that the game is essentially a glorified fetch quest only instead of collecting items, you’re fixing stuff. Literally every chapter you’ll receive reports from either Kendra or Hammond, your shipmates, that something on the ship needs to be fixed lest something bad happen. A chapter where your completely cut off from everybody would’ve heightened the tension and made you go “now what?” but otherwise, you’re just errand boy. However thanks to the graphics and the pacing, you’ll be quite hooked into the story.

Graphics: What makes Dead Space such an immersive and effective game is the graphics since the ship just FEELS possible, as if this thing can actually exist. It’s a lot more effective when you take into account the layout, lighting, various facilities and levels and everything from detail in the environments, the gore effects and especially that one part during chapter 4 involving the bridge makes you go “holy ****”. Larger detail is lost more farther away things are and bodies on the floor have a weird ragdoll quality and it’s not uncommon to start shuffling bodies with your feet like they’re mannequins.

Sound/Music: Equally impressive is the sound mix from the roars, screeches, pipes and cans dropping from…somewhere, this is the game to have if you have surround sound as the sound mix will easily make you paranoid about everything. The voice acting is one of those functional types where no one really excels in their roles but they don’t stand out in the awfulness either. Primarily the voice acting comes from Kendra and Hammond who do good jobs for your voice characters. All that’s heard from Isaac is his yells during hits, breathing when he runs and being in air vacuums.

Gameplay: The first big thing Dead Space does is have no HUD displays anywhere on screen, well at least typical ones. There’s no Halo-esque radar or ammo counter or a shield meter in the old-fashioned sense but rather everything’s on Isaac’s body. His health is a bar that runs up his spine separated into segments, his Statis (slow motion for specific things such as enemies or equipment) is a half-circle while ammo counters are displayed on top of the weapon in a display. Even cutscenes and character meetings don’t have a separate cutscene but either come through holographic projections or brief moments where camera shows an action from somewhere else. This helps with the game and makes one wonder why most game designers don’t use it more.

Instead of traditional weaponry a la shotguns and assault rifles, Isaac carries engineer-type equipment from plasma cutters to rippers and the equipment feels like what one would use in their fixing duties so it’s nice that they’re functional for killing some beasts. The core of the game is to dismember your enemy, essentially take them apart piece by piece. Take their legs off and make em crawl or take their arms away and leave them attackless. Of course knowing how best to dismember is key since some actually change should you do something and screw you over even more. But with flamethrowers, pulse rifles and melee attacks at your disposal, you’re more than well-equipped and that’s what makes the game work: it’s not difficult per se a la Ninja Gaiden but rather it’s an even matchup. You against them and not feel handicapped by anything.

With kinesis which acts similar to Half-Life 2’s gravity gun where you can grab distant objects or move big things you couldn’t otherwise move, there’s also the aforementioned stasis which temporarily slows time down for an enemy which is fun since it’s for a specific enemy so the annoying one can be slowed while you deal with the lesser types at full speed. Another of the more funner aspects is zero G. Just aim and if you can jump, you’ll go flying which’ll get you either on the ceiling, walls and all over. It’s incredibly fun and having an enemy flying at you is a bit intense. The segments where there’s no air are also great since the sound is drastically cut down save for muffled gunfire and yelling from Isaac.

My one complaint is that the game isn’t as amazing the second time since it becomes a bit more predictable. “Oh, this is where I get ambushed so better go this way and do that” and since some of the achievements are most definately multiple playthroughs needed, it doesn’t make it chore-like but it drags it down ever so slightly. Whereas Mirror’s Edge frequently had great moments mixed in with completely off-the-rails segments and gameplay moments, there’s very little that breaks Dead Space. It’s not “scary” per se and won’t make you lose sleep but it’s an intense ride.

5 Stars Very Nicely Made and A++ For A No FAQ Needed Game
I’m one of those gamers that sometimes require an FAQ, you know, when the game gets confusing and there’s no real leads as to where you have to go and so you have to wonder around for hours and hours just to find out where you are and you feel frustrated as heck because of it.

I don’t need an FAQ but I do use faqs quite often because I don’t feel like playing a game for fun and get myself frustrated instead.

Well, that’s what’s so fantastic about this game, you can continually push a button and the characters hand will point to the ground and a beam of light can be seen that gives you a trail as to where you have to go next or what you should do.

I find that very relieving and I think EVERY game should have something similar. I just wanna follow along and play the game, not figure out what the heck I should do next…

The game is brilliant in the fact that it employs all these tactics to scare you, you know, the kind you see in movies where the suspension builds up and then you get scared out of your pants. You’ll be walking and suddenly everything gets quiet…quiet…quiet…then something crashes in and the sound kicks in.

One of the scariest moments I faced was being trapped in a locked place with monsters and I was desperately trying to get out or the part where it was quiet then the monitors turned on with the sound of a woman screaming really loud.

I will definately replay this and I find this game a lot less stressful to play than a vast majority out there. I definately do NOT like games that tries to make me search for hours just to find out what I’m suppose to do next….great game! I bought it expecting to sell it back, no thank you! This is a keeper.

So far I’m selling back fallout 3 (kept getting lost), fable 2 (replay value really sucks), left 4 dead (fun at first then gets boring real fast).

5 Stars scary
this game is great still not threw with it. it had no sraches on the disk and it came as fast as it could. one of the scaryes games i every played but i will say it was weird when 1st playing it since i was so use to the cod5 controlls.

3 Stars Surprisingly not as good as people say it is.
After hearing great praises and reviews about it, I purchased it brand new (which I rarely do) and was met with steadying disappointment. Before I tear it down, I’ll start of with the positives first. The atmosphere and graphics are fantastic. You really get the sense that this used to be a fully functional ship until all hell broke loose. Likewise you can never let your guard down, because psychologically you never known when the enemy is around. Nothing can be assumed safe, not elevators, already cleared rooms or even save points. Sound is pretty good. Weapons have oomph, enemies identify themselves differently and when walking through the vacuum of space, sound is minimized like in real life. The minimized HUD was a good idea, enabling you too concentrate on your suit and posture for signs of injury and energy readouts. Lastly some of the puzzles are smartly performed. Now with that said what is the negative? First of all, nothing done is this game is very original. Take BioShock/System Shock 2, F.E.A.R, Resident Evil 4/5, and even bits of Gear of War and you pretty much have this game. Once the novelty of new enemies wear out (there aren’t alot of variety) combat becomes a slight chore. Out of six different weapons, I found only two or three of them really useful. Oddly enough the flamethrower was not one of them. The story takes too long to uncover, and by halfway through I stopped caring. As a result you just tends to plod along, going from one end of the ship to the other to complete some new task, not really caring what new catastrophic situation had just unfolded like clockwork. Ultimately that’s what’s wrong with this game. You just end up not really caring what happens, and the game does nothing to really keep you connected. Again, I was deeply disappointed and had to struggle validating my time completing this game. As a final note, the final boss and ending was extremely cliche. A friend was able to guess both after I told him to think of the most stereotypical game boss and ending.

3 Stars YES!!!! This game is aweome…um, nevermind…
This Game starts out awesome and the first part of the game had me completely enthralled, everything works well , the HUD is great, not a complaint to be had. Then I played it , and started to get bored doing this and hitting a switch then walking and killing the same 2 enemies over and over then walk 10 minutes and hit another switch. The Graphics, atmosphere, action everything is done near perfection…They just forgot to make the game fun to play.

Buy/More Info

PS3 Games Action , , , , , , , , , , , , , , , , , , ,

Call of Duty World at War

June 4th, 2009

Call of Duty World at War




Call of Duty: World at War from Activision for the Xbox 360 completely changes the rules of engagement by redefining World War II gameplay. In this edition, players are thrust into the final, tension-filled battles against a new, ferocious enemy in the most dangerous and suspenseful action ever seen in a WWII title. Building on the Call of Duty 4: Modern Warfare engine, this installment promises to immerse players in gritty, chaotic combat. You’ll have to band together to survive harrowing and climactic battles that defined WWII and led to the demise of the Axis powers.

Call of Duty: World at War promises to immerse players in gritty, chaotic combat. View larger.

The potent flamethrower will set the battlefield ablaze. View larger.

From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, Call of Duty: World at War’s campaign gameplay employs features that were only available in multiplayer gameplay in the previous installments. With this title you can take advantage of perks, rankings, and online stats in an up-to-four-player cooperative gameplay that is sure to revolutionize the way you play Call of Duty. And with new infantry and vehicle-based weapons, such as the potent flamethrower, you’ll have the tools you need to set the battlefield ablaze and defeat the enemy.

Battle against the fearless Imperial Japanese and elite German soldiers. View larger.

Engage in epic infantry, vehicle, and airborne missions across a variety of Pacific and European locations. View larger.

Advanced Enemies, New Environments, and Fearless Tactics
You’ve never encountered combat challenges like those presented in Call of Duty: World at War. Prepare yourself to face off against ruthless enemies who employ advanced tactics. Your foes will stop at nothing to defend their homelands. With swampy ambushes, tree-top snipers, and fearless Kamikaze attacks, there is no safe place to turn. As U.S. Marine and Russian conscripts, you’ll battle against the fearless Imperial Japanese and elite German soldiers in epic infantry, vehicle, and airborne missions across a variety of Pacific and European locations. On foot, behind the wheel, or in the air, you’ll have to be relentless to achieve victory.

Cutting-Edge Technology and Physics-Enabled Battlefields
Call of Duty: World at War utilizes cutting-edge technology, including highly-detailed character models, self-shadowing, environmental lighting and amazing special effects to deliver best-of-breed visuals. Depth of field, rim-lighting and texture-streaming technology bring the adrenaline-pumping combat to life. And with physics-enabled battlefields and fire that spreads realistically through environments, you’ll feel immersed in battles that are both life-like and dynamic.

Cooperative Campaign Mode
For the first time in franchise history, Call of Duty introduces cooperative campaign gameplay, bringing a breath of fresh air to “No One Fights Alone.” This gameplay mode allows up to four players to meet and play online, or a two-player local split-screen co-op. Now you can share the terrifying experience of campaign missions with your friends for greater camaraderie and improved tactical execution. Co-op mode also incorporates innovative multiplayer components, such as challenges, rankings and online stats, and even features a competitive co-op mode that will identify the best player on your team.

Improved Online Multiplayer Action
Call of Duty: World at War once again delivers sophisticated, class-based, online multiplayer action that has made the series famous. New additions include vehicle combat with tanks, and Call of Duty: World at War rounds out the multiplayer experience with improved features, such as persistent stats, player rankings, upgradeable weapons, squad-based gameplay, customized classes, enhanced perks, and more.

User Ratings and Reviews

4 Stars Popular for a reason
WAW is a visceral first person shooter. It’s a standard two weapon wielding combat system that is sure to entertain.

Graphics(Highest quality): Body parts will be dismembered. Soldiers are detailed and environments are crisp.

AI: Enemy AI comes in never ending waves. It equates to a whack a mole experience. The AI for the most part doesn’t do anything but take cover or charge straight towards you.

Gameplay: The controls are easy to use and fun.

Campaign: At times really exciting but overall the fighting becomes redundant.

Multiplayer: Really this is the bread and butter of WAW. Options for this section feel almost endless. Customizing individual soldiers involves picking primary and secondary grenade type, choosing a primary gun(choice of either bolt action rifle, machine gun, rifle, shot gun ect…), variety of pistol and extra personalized perks. The perks involve giving your character specials such as extra life or steady aim plus many many more. Maps and game types is also plentiful.

Nazi Zombies: icing on the cake. Doesn’t make the game but another nice extra.

Overall: Four stars if you have xbox live and only three stars if you don’t.

5 Stars Truely supurb
as a call of duty fan this game was excellent i loved how you can call dogs in only downside of the game is when you call in artillery your character starts become for lack of a better word disoriented and you cant turn to an opponent as fast as you would like but its realistic and that is what i like

1 Star Co-op players - DO NOT BUY THIS GAME! MAJOR RIP-OFF!
Call of Duty with co-op! Finally - hooray! DO NOT BELIEVE IT! What would otherwise be an excellent game is utterly flawed by the failure of the publishers to allow split screen co-op players to SAVE THEIR PROGRESS! That’s right, there is not SAVE function whatsover available in the split screen co-op campaign mode of this game. The only way you can progress at all in split screen co-op is to first play through the campaign in solo player mode, unlocking all the levels as you go - you may then jump to whatever level you’d like in co-op mode. HOWEVER, you will STILL not be able to save your progress, but simply start a new level from scratch. It’s like buying a car and not being able to have any passengers with you to any destination to which you have not already traveled alone! My wife and I were so astonished by this omission that we couldn’t really believe it at first. The ONLY reason we bought this game was because we thought we’d be able to play through it together. What a waste of money, time and effort. DO NOT BUY THIS GAME if you are hoping to play it co-op!

4 Stars Good game, but co-op is messed up
Good game. great graphics. But I bought this game for the co-op. Co-op can’t be saved on its’ own! You can play as many missions on co-op as you want, but as soon as you stop it won’t save (and you must start at first mission again). **Co-op saves in conjunction with your game on solo. For example, if you make it to the third level on solo, you can play any of the first three missions you choose on co-op.

— Being that I bought the game for the co-op I was dissapointed in this.

— But all told, the game is alot of fun and worth getting!

5 Stars Great WWII First-Person Shooter
Call of Duty: World at War is a great follow up to Call of Duty: Modern Warfare (aka, CoD 4). The user-friendly control scheme is the same as CoD 4, and the gameplay is similar as well. There is an improvement in the graphics, and, though I haven’t read any thing that would confirm this, the enemy spawning seems to be more natural in the campaign mode than in CoD 4. The multi-player mode on Xbox Live is also similar to CoD 4, with meta-achievements built in to increase your rank, a very addicting feature. And a great mini-game feature is Nazi Zombies. This game is a must-have for fans of First Person Shooters.

Buy/More Info

PS3 Games Action , , , , , , , , , , , , , , , , , , ,

Dead Space

May 28th, 2009

Dead Space




Dead Space from EA is sure to please any action-adventure gamer looking for a bloody battle against deadly aliens. Dead Space for PlayStation 3 begins when a massive mining ship, the USG Ishimura, comes in contact with a mysterious alien artifact and suddenly loses its communications with Earth. Engineer Isaac Clarke is sent to repair

Deep Space pits Isaac Clarke against deadly aliens. View larger.

Zero-G game play allows you to walk on walls and the ceiling. View larger.

EA delivers an incredibly frightening experience with state-of-the-art graphics and effects. View larger.

Neutralize the attacking enemies with weapons and telekinetic powers. View larger.

the Ishimura’s communications, but arrives to find a floating vessel that has become a complete bloodbath. The crew is mutilated and infected with an ancient alien scourge. Clarke’s repair mission is transformed to one of survival as he fights to save himself and return the artifact to the planet at any cost.

Fight with Weapons and Telekinesis
The alien hordes are incredibly resilient. You’ll have to find creative ways to neutralize the attacking enemies by shearing off limbs with powerful weapons. And when the ammo runs out you’ll be thankful that you can use your telekinetic powers to pick up objects (even the aliens’ own severed arms and legs) and hurl them at your advancing enemies.

Graphics, Effects, and Sound Increase the Horror
EA delivers an incredibly frightening experience with state-of-the-art graphics and effects, an audio system that will have you jumping out of your seat, and a truly horrific atmosphere that is permeated with death, mutilation, and despair. You’ll have to be resilient to slash through the alien onslaught and stop this virulent scourge. As you explore the ship, the tragic story of the USG Ishimura will unfold in gory detail as you discover frantic logs from the hideously transformed crew in their final days.

True Zero-G Effects
You’ll be able to take full advantage of zero gravity in Deep Space. Battling enemies and solving puzzles takes on new challenges and present ingenious opportunities with the Zero-G game play. You can use zero gravity to create your own path around obstacles by walking on walls and the ceiling. Leap across vast distances or change your perspective to gain a strategic advantage over your enemies.

User Ratings and Reviews

5 Stars YOU CAN’T SCREAM WITHOUT AIR
There is no denying that Dead Space is one of the most popular titles available.Sporting an excellent story and well crafted sci-fi/horror action,Dead space has changed the face of action gaming.The story revolves around Isaac Hayes (an engineer) and his team responding to a distress signal from a deep-space mining vessel.However,after “boarding” the ship you encounter hostile aliens known as necromorphs who seperate you from your team and leave you fighting for your life.The gameplay consists of Isaac having to mow down hordes of necromorphs while completing various small objectives.Unique to this series is the exclusive use of mining tools as weapons,an in-game holographic menu system,relocation of the H.U.D. onto the back of the character,use of anti-gravity which is required to complete certain objectives,and the use of (strategic dismembermant) to defeat enemies.Graphically,while the game does have it’s own unique style,it easily rivals recent graphical powerhouses such as Resistance 2.The sound quality and voice acting both earn top marks for their effectiveness in creating a dark and desperate atmosphere.To note,however,like the term (strategic dismembermant) implies,this game is extremely violent and should not be played by children.The story is well written and unfolds quite nicely at a perfect pace.The game locks in at nearly 10 hours for average players and about 6-7 hours for pros.Like a cold glass of water,Dead space delivers a highly refreshing experience.It’s smooth gameplay and sheer originailty make for a highly replayable and thoroughly enjoyable ride for any gamer. 5 star entertainment!

3 Stars Something More Than a Limb is Missing
I’m expecting a few thumbs down[s?] after submitting this review, but I just feel I have to do this, not exactly as a contribution to the Amazon community, but because not reviewing Dead Space has just been bothering the living heck out of me. So on to the review.

Even with a resolution of “just” 720p, graphics are nothing short of impressive. The designs that really caught my eye were protagonist Isaac Clarke’s engineering suit, which increases a little in complexity throughout the game. Overall, suit upgrades look similar but I guess it doesn’t matter much since Isaac will be facing forward 90%+ of the time. The fact that the HUD is implemented onto the suit is a well done alternative to the health bar seen in almost every game imaginable. It’s a fresh idea that will no doubt be used in the future. Lots of shadows and occasional lighting fit perfectly for this game. The only thing I did not like graphics wise was the gore. Now some people are going to wonder, “Isn’t this a mature game?” The amount of violence in this game isn’t the problem, there’s just something that feels too unrealistic and dummy-like about being able to stomp a corpse into several large pieces. Strangely, using mining weapons on the necromorphs felt more believable.

The ship Ishimura’s level design fits the bill for space horror but just feels recycled to me. I honestly felt like I was walking down the same area one too many times, and although it is a large ship, I never had that feeling that a ton of people(now necromorphs) once populated it. [MINOR SPOILER]I wish I could’ve seen more level design similar to the game’s final area where you’re outside and treated to the epic view of a gigantic crater under a hazy atmosphere. I know it’s a horror game and all, but I would’ve definitely enjoyed exploring more outside environments as opposed to being in a bunch of dark, metal rooms[MINOR SPOILER END]. Horror in a well-lit, open environment sounds pretty hard to pull off too, so that would be something really fun to see. Zero-g sections were something else, with anything from launching explosives into an oncoming threat, avoiding asteroid debris, and even playing some weird ball game.

If there are any enemy designs I liked(they’re all pretty creative)most, I’d have to pick the brute for its slow, menacing power and the stasis unit necromorphs who look wicked cool when they move. The first boss fight in zero gravity was great but simple, and the encounter with a regenerating necromorph was one of my favorite moments in terms of bosses. The next boss just felt like a repeat of an earlier mini-game,and the final boss felt way too easy(like so many nowadays). I would’ve liked to see more enemy varieties though, instead of just stronger, dark looking versions toward Dead Space’s second half.

I didn’t pay much attention to the game’s plot. I had viewed the Dead Space comics, and was encouraged to buy the game just for this reason alone. Some crew logs scattered in-game add to Ishimura’s atmosphere, but don’t present anything new, and aside from grunting and yelling, there was virtually no character development for Isaac. After engaging in one-sided conversations, he’s sent from points A to B to either retrieve or push something into place(the trail display was much preferred over having to pop up a clunky map every minute). Clarke will even come across a few weirdos and go on about his business without a peep. The suspenseful gameplay helps mask these blemishes though.

As weird as it sounds, the amount of death in this game was overkill for me. [SPOILER: I really would have enjoyed the option to at least try and save my crew members instead of seeing them die one by one, maybe to unlock alternate endings?[END SPOILER]. As the game progressed, I picked up schematics for new weapons but didn’t bother to use them. Instead I ended up fully upgrading and playing through with just the first one(which always feels like a solid choice and maybe even overkill toward the conclusion of the game), but I guess there’s room for replay to try out each weapon, that and trophies/achievements. The final boss fight(again)/ending could have been way better, and overall contributed to the game leaving a sour taste in my mouth. But by no means am I discouraging anyone from buying this game, because even though the story wasn’t exactly a sophisticated soap opera with lots of subplots, the core gameplay was addictive enough to keep me playing through to the end. Anyone in doubt or thinking about buying Dead Space should give the demo a try though. I’m not a huge horror fan and I’d still recommend this experience to any gamer out there.

5 Stars Wow…. good job EA.
“In space, no one can hear you scream…”

I did not care for Dead Space. As soon as I saw those first trailers, I thought “Oh no. Ea… making a horror game?” Man, do I need to stop judging games by their trailers… because Dead Space was by far the scariest, and most entertaining game in the genre since the RE remake on the Gamecube. First, the story. Top-notch. They put a lot of work to the writing of this game, because IMO, the story greatly outclasses most modern horror films, or even sci-fi films. I won’t go into detail, since I do not want to ruin the many surprises that will come, but I do have to say this, the story is truly twisted. The graphics are great! Beautifully rendered character models, very realistic backgrounds, and extremely scary atmosphere, the graphics are some of the best seen yet! The gameplay is also a step up in the genre. Since RE 4 took the genre into a third person perspective, Dead Space must be the perfect rendition of the gameplay. The aiming and dismemberment system works wonders, and it is always fun to get into those fights with the enemies. All the weapons feel powerful and balanced, and the enemies, though sometimes repetive, yet scary as hell, never feel too tough, yet they are not a push-over. Overall, this game took me by surprise. It held me at the edge of my seat, and kept me there for a fun and scary ride.

A perfect 5 out of 5. :)

5 Stars Fantastic game
I know this review is late, especially since this game was released October, 08. To be honest, I bought this game as a filler between Fallout 3 (awesome) and RE5 (so-so) after reading all the positive reviews. I’ve had more fun playing this game than any other game in a long time. First of all, it looks and sounds great. The visuals are outstanding. It is a survival/horror game that is actually very scary at times, especially at the beginning when you really don’t know what to expect. The spaceship you’re on is dark and creepy and the sounds the ship makes as you’re exploring really add to the atmosphere. The game has a tutorial feature that runs while you’re playing, so you get used to the controls quickly. The story is interesting. The monsters are hideous creatures that require different methods to kill them. You have the ability to use ’stasis’ which will slow the monsters down, similar to ‘bullet time’. It is a really neat effect. You can also use ‘kinesis’ which will allow you to pick up objects with your mind and throw them at enemies. You can go in to areas with zero gravity, another neat effect. I heartily recommend this game. It has come down in price and you will not be disappointed.

5 Stars Online or co-op needed
Great Game. hours of fun.the only real problems are it would be nice for some online/co-op play and it doesnt save at the most recent stage of the game so you have to repeat alot of stuff. overall great I recommend it for PS3 owners.

Buy/More Info

PS3 Games Action , , , , , , , , , , , , , , , , , , ,

Fear 2 Project Origin

May 17th, 2009

Fear 2 Project Origin




Confront terrors both known and unknown in a explosive battle for survival with F.E.A.R 2: Project Origin for Xbox 360. This action-packed follow-up to Monolith Productions’s award-winning supernatural shooter F.E.A.R. begins where the previous game left off. This time, you’ll come up against Alma’s powers from the perspective of special forces operator Michael Becket. After an enormous explosion has devastated the city of Auburn, you’ll quickly discover that what seemed like an ordinary mission to retrieve and interrogate Genevieve Aristide is anything but.

Ghoulish supernatural enemies give F.E.A.R. 2: Project Origin a horrific, cinematic feel. View larger.

You’ll explore and do battle in the dark corners of the ruined city of Auburn. View larger.

An enhanced graphics engine offers more dramatic effects. View larger.

Improved enemy AI means you’ll need better tactics. View larger.

Project Origin Run Amok: Alma’s Background
Fans of the first game will be familiar with the suspenseful story surrounding the psychic Alma, a peculiar and disturbing odyssey that adds depth to her devastating quest for revenge and immediacy to gameplay. Origin began as a secret military project run by the Aramacham Technology Corporation (ATC) . In an experiment run by Alma’s own father, her DNA was used to create two clones that possessed her impressive psychic powers in an attempt to engineer a telepathic military commander. In the end, the research team became worried about the dangers of Alma’s powers, and they tried to kill her.

While her heart stopped beating and her physical body died, her psychic energy continued to exist, and she manifested herself in many forms, including both a child and a deformed adult figure that betrays the gruesomeness of her ordeal. Due to a string of events tied to both her clones, Alma has escaped the disastrous explosion of the last game and the facility where she was held, and the haunting manifestations of her power are at work all around you, adding an unpredictable, nightmarish quality to the world.

Strange Events in a Supernatural Setting
In order to get anywhere in the rubble of the city of Auburn, you’ll need to survive firefights, stay calm in the face of surprisingly graphic events, and uncover the terrifying and mysterious nature of your real enemies. Your character’s phenomenal reflexes allow the much-talked-about slow motion effect from the original title to persist here, giving you an edge in combat and adding to the unique nature of your perspective.

Improved Details and Enemy AI
An enhanced graphics engine means more detailed environments to explore and better effects. The vast destruction in the city opens up a huge variety of spaces and enhances the other-worldly feel of your mission, and you better be ready to stay on guard because all-new enemies powered by improved AI don’t just act more realistically than their predecessors, they employ advanced combat tactics and know how to use the environment against you. But they aren’t the only ones with more resources at their disposal–additional world interaction enhancements allow you to create cover and protect yourself or remove obstacles from your path.

While it may be the horrific action and the details that first catch your eye, the tactical demands and the way story elements are slowly unveiled promise to help keep you interested as gameplay wears on. And for those times when you’re not in the mood for a prolonged single-player campaign, this title also offers the ability to battle with or against friends in multiplayer mode.


User Ratings and Reviews

1 Star Watch out!
I was charged and never received my game! I will dispute the charges since the seller never responded to my email asking for traking info. Don’t buy from this seller ever! No response!!!!!!

1 Star A Tragedy Really
I loved the first game. It was complicated enough without being so complicated that I wasn’t able to complete it. I also enjoyed the first game’s storyline as well. This game though, I really wanted to like it. I was hoping for the best, that’s not what I got. Maybe I’m just not a first person shooter kind of gamer. That could be it. I got to a point that I tried to get myself through for two days. This was in chapter 7 of the game, right after finishing off the snipers, when your trying to get down to the street. There was no way to get through this situation, at least no way that I could think of. I tried various weapon uses. Didn’t really help. I tried using a walkthrough. Did not help. I tried an easier mode, all the way to Easy mode, and I still could not get through this section of the game. For me though if I can’t get through a section for two days, then I realize the game isn’t for me. That’s a true disappointment. I was hoping for a lot, but I got a huge let down. If you are a first person shooter, then maybe you can get through this, but for the average gamer, the weekend gamer I guess you might say, then this game is nothing but frustration.

5 Stars I bought this for my Grandson, & he really liked it!!!!!!!!
I did not play this, I bought it for my Grandson (18). I asked him about the game and he said he really liked it.

4 Stars Ready, Aim FIRE
If you liked the first FEAR game, you will love this one. Better graphics all around and pretty much non-stop action. Not much of a story line but who cares, just shoot em up. Even for an old goat like me, the fun factor is high. I was disappointed when it was over. Little short but fun while it lasted.

PS: Hope they bring out a FEAR2 files for this one like they did the first.

3 Stars Pretty Good! Stop poppin up in the middle of the ROOM!
I thought this game was really fun, although not an avid multiplayer of this game, i can’t say much about that. If you like the idea of strange things popping out in front of your face and scaring the life out of you, you’ll love this game. It seemed repetitious after a while, but it did keep me occupied. It is a lot of fun, but for the 60 or 50 bucks i spent on it, overall not a buy I’m particularly proud of. I didn’t play the first FEAR, but i imagine its about the same.

Bottom line, if you haven’t bought, either don’t, or wait until the price drops.

Buy/More Info

PS3 Games Adventure , , , , , , , , , , , , , , , , , , ,

PSP 3000 Limited Edition Ratchet and Clank Entertainment Pack Black

May 15th, 2009

PSP 3000 Limited Edition Ratchet and Clank Entertainment Pack Black




The PlayStation Portable Limited Edition Ratchet and Clank PSP-3000 Entertainment Pack brings together the latest revision of the PlayStation Portable (PSP) in a black color scheme with the fun mayhem of the latest Ratchet and Clank: Size Matters game. Play technological games, listen to music, connect to the Internet, and do more with this Entertainment Pack.

The PSP gives you plenty of entertainment options during a flight. View larger.

The Limited Edition set includes an exclusive silver-colored PSP and the game Ratchet and Clank: Size Matters. View larger.



The PlayStation Portable Ratchet and Clank PSP-3000 Entertainment Pack:
  • Features a Piano Black PlayStation Portable with built-in microphone.
  • Includes the game Ratchet and Clank: Size Matters.
  • Lets you look at your photos, listen to music, and watch videos and movies on the go.
  • Has built-in WiFi for multiplayer gaming action and connecting to the Internet.

PlayStation Portable - Now with Included Microphone and Brighter Screen
The latest Playstation Portable revision, the PSP-3000, has everything the older PSPs had but now includes a built-in microphone, which lets you take advantage of voice features in some games as well as the PSP’s built-in Skype functionality without having to use a headset. This PSP-3000 comes in a sleek black color scheme and also includes an improved anti-reflective screen that offers higher contrast and clearer visibility in well-lit places and can even be used outdoors.

A Full Entertainment System in Your Hands
The PSP was designed to handle all varieties of applications and entertainment — music, video, communication, wireless networking, and, of course, gaming. Users will enjoy top-notch 3D games with high-quality, full-motion video, and high-fidelity audio. The 4.3-inch wide screen display is bright and beautiful, and works well under many different lighting conditions. If you prefer, you can also connect your PSP to your TV. The PSP utilizes the Universal Media Disc (UMD) for a storage medium, each of which holds 1.8 GB of data.

Hundred of Games to Choose From
The PSP gaming library is hundreds of titles strong and covers a wide variety of genres. Whether you are seeking the hard hits of football or the strategy of a puzzle game, there’s sure to be many games for you. The PSP is capable of graphics quality that is comparable to the PlayStation 2, but in a pocket-sized package that you can take wherever you go.

Watch Movies and Videos On The Go
When you just want to sit back and enjoy a movie on a long plane trip, the PSP has you covered. The PSP offers two options to do this: you can either purchase full-length movies and TV shows on UMD, or you can download videos onto your computer and transfer them on a Memory Stick Duo for playing on your PSP. Included in the package is the movie National Treasure 2 on UMD.

You can also watch recorded television content downloaded to a Memory Stick Duo with the TiVo-To-Go service. (Please note that this requires $24.95 fee, you must have a TiVo Series2 connected to your home network.)

Listen to Your Music Collection Anywhere
With the ability to play MP3, WAV, WMA, ATRAC3+, and MP4 files, you can easily use your PSP as an audio player. Simply place your music on a Memory Stick Duo, and you can navigate your collection using the PSP’s XMB (XrossMediaBar) to select your song to play.

UMD discs can hold 1.8 GB for epic games and full-length movies. View larger.

Show and Share Photos With Your Friends
With the PSP, you can show a slideshow of your photo collection with your friends by simply placing them on a Memory Stick Duo and accessing them via PSP’s XMB. Additionally, you can beam photos wirelessly to friends who also have a PSP.

Download content from the PlayStation Store onto the PSP. View larger.

Built-in WiFi allows for Internet Browsing and Online Gaming
With built-in WiFi, you can access the Internet from any accessible hotspot. Once connected, you can surf the Web and download exclusive demos and content for your PSP from the PlayStation Store.

The WiFi also allows you to battle other gamers, both over the Internet and in your local vicinity.

Ratchet and Clank: Size Matters Game Included
With this Limited Edition set, you’ll get to play Ratchet and Clank: Size Matters right out of the box. A combination of a platformer and shooter, Size Matters delivers the over-the-top humor and fun that the series has come to be known for.

As is Ratchet and Clank’s hallmark, the game features large cache of weapons, each of which can be upgraded to become larger and stronger. It’s the sheer wackiness of the weapons that makes the game so much fun: among the many weapons at your disposal, you’ll have the option of wielding a shotgun, a pistol that shoots killer bees, and a gun that shoots out robots.

The game makes full use of the PSP hardware and incorporates multiple lighting and particle effects without any slowdown in game play.

With this Limited Edition Entertainment Pack, you won’t be lacking in entertainment options when you’re on the run. In fact, you might actually start looking forward to your long commute.

What’s in the Box:
PSP-3000, power cord, power adapter, battery pack, Ratchet and Clank: Size Matters UMD game, National Treasure 2 UMD movie, 1GB Memory Stick Duo, PlayStation Network game download voucher.



The Limited Edition Entertainment Pack includes everything seen here.


User Ratings and Reviews

2 Stars Poor Quality
Ordered PSP3000 3/4/2009, gave it as a gift on 3/19/2009, worked great until 4/3/2009. Lost power, will not accept a charge. Absolutely nothing. Called Sony, am waiting for shipping material from them in order to return the product. I,ve ask for a replacement not a repair. We shall see. I expected much better quality from Sony.

5 Stars It comes close to portable gaming perfection
We’ve been a PS3 household ever since the 60GB version came about so, with two pre-teens in the house, we were ripe for a PSP adoption. We are happy with the purchase so far.

The Ratchet & Clank Pack includes the following:

- The PSP 3000 itself in shiny black (a fingerprint magnet)

- 1 GB Memory Stick Pro Duo card

- Ratchet and Clank game (UMD)

- Everyday Shooter game voucher (download)

- National Treasure 2 movie (UMD)

- Manual, promos, registration card, etc.

First impressions:

I was surprised of how good and versatile and elegant this little console can be. It has most of the PS3 buttons, including one analog joystick, the display is large and bright, the resolution is good (480×272), and it responds quickly to controls. It appears to be solidly built. Unlike prior models, this one comes with a built-in microphone while the sound output can be either through the internal speakers headphones (not included). After charging the battery, my kid was up and running and happy in no time. But, let me proceed with a more structured discussion.

Stand alone operation (disconnected):

The PSP 3000 will play games or movies delivered on UMD discs or off a Memory Stick card. In addition, it will display photos and play music stored on the Memory card.

Networking and Internet connectivity:

The built-in Wi-Fi allows the PSP 3000 to access the Playstation Netowork and Playstation Store directly. Off the box, there is an Internet browser, a Search (the Internet) function, several Internet Radio applications and the ability to use the PSP as a Skype phone for as long as one has a Skype account and the PSP happens to be within the range of a Wi-Fi hotspot.

PS3 Integration:

After the PSP is paired with the PS3, the PS3 can ‘push’ video, photos, music and even PSP games downloaded from the Playstation Store when connected through a USB wire. When wireless, the PSP can basically take over the PS3 - actually display the PS3’s own screen and display photos stored on the PS3, play music stored on the PS3. Movie play is not supported.

Interestingly, when playing music, it’s possible to play it on the PSP’s on speakers/headphones or have the PS3 play it itself, the PSP therefore acting as a remote control device.

I suspect that additional capabilities exist that I am not aware of yet.

PC integration:

Through a USB connection, the PC will see the PSP’s memory card as an attached drive. This will allow for music, photo or movie files to be transferred directly to the PSP.

Room for improvement:

The PSP 3000 comes very close to being the perfect portable game-playing (and more) machine, at least in the Sony universe. Perfection would be achieved if the ‘keyboard’ interface were improved - it’s awful now - if it had touch screen capabilities and if file transfers from the PS3 were possible wirelessly. Also on the wish list, I hope that there were more legal ‘digital copy’ movies available for the PSP.

Rating:

It’s a 4.5 stars plus, rounded up to 5.

1 Star Unit Completely Dead
Extremely disappointed, purchased this for Christmas. After only a couple months, the unit went dead. Will not turn on, does not show any light while attempting to charge, etc.

Am in the process of trying to get service for unit. Right now, I am out the money and unit is useless to me. Will post update later.

3 Stars very pleased
The shipping on this item was pretty fast.It arrived in great working condition.I am very pleased with this order.

5 Stars A well worth buy!
To start off this system is great. I love every thing about it. I decided to get it after i found out the ratchet and clank bundle came in black (Not a fan of the silver and the sparkles). But besides all of that guys you should definitly give it a try it is worth every penny!

Buy/More Info

PS3 Games Hardware , , , , , , , , , , , , , , , , , , ,