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Assassins Creed

Assassins Creed



The setting is 1191 AD. The Third Crusade is tearing the Holy Land apart. You, Altair, intend to stop the hostilities by suppressing both sides of the conflict. You are an Assassin, a warrior shrouded in secrecy and feared for your ruthlessness. Your actions can throw your immediate environment into chaos, and your existence will shape events during this pivotal moment in history. As an assassin you will master the skills, tactics, and weapons of history’s deadliest and most secretive clan of warriors. Plan your attacks, strike without mercy, and fight your way to escape.

Features:

  • Experience a living, breathing world in which all your actions have consequences. Crowds react to your moves and will either help or hinder you on your quests
  • Eliminate your targets wherever, whenever, and however. Stalk your prey through detailed and historically accurate environments. Scale buildings, mount horses, blend in with crowds
  • This game immerses you in the Holy Land of the 12th century, featuring life-like graphics, ambiance, and the detail of a living world
  • Find action blended with fluid and precise animations. Use a wide range of medieval weapons, and face your enemies in sword fight duels

User Ratings and Reviews

1 Star Repetitive.
Pros: Good graphics

Cons: Everything else. Poor controls, VERY repetitive, there are only 2 or 3 things you do in the whole game (climb buildings, kill soldiers, and then climb more buildings), long boring cutscenes that you can’t fast forward through, and the worst voice acting I think I’ve ever heard.

5 Stars A Creed Worth Living By
Portrayed to me as a tedious romp through the Middle Ages in the guise of some odd combination of shadowy intrigue and conspiracy, Assassin’s Creed didn’t raise my hopes for what I saw as a flagging Action-Adventure genre. A mere 2 hours after popping in the disc however, I nearly threw my controller to the ceiling in pure gaming bliss.

Perhaps it’s the spit-shined presentation, or maybe the incredible scale of the game - not to mention the buildings within - or even the sublime animation with which Altair moves throughout the world; but I have still yet to find such an enthralling experience in any other game so far.

The storyline, originally the first “hook” for me into the game, eventually sinks into a predictable mediocrity of philosophic squabble, yet by the end it doesn’t particularly matter. Endless men lose their lives at your hand, guided under the careful ever-watching gaze of Al-Mualim; every kill bringing a far-too-soon desensitized `revelation’ to light about the happenings around Altair. While intriguing at first, the yarn seems to drag itself out too thin, ending with a tired clich?d twist. As I see it being the weakest link of sorts, I still can’t say that it’s truly horrible. As with every twist and turn, I attempted to retain that ever-so-elusive suspense of belief, becoming just as enraptured in the plot and happenings as Altair and his `modern-day’ counterpart. Oh, didn’t mention that yet? Probably the only twist that matters, but I’ll say right now that Assassin’s Creed takes place solidly in the future.

The presentation is one of Assassin’s Creed’s most pivotal facets, and one that is not soon easily forgotten. From the haunting choruses of the chapels of Acre and Jerusalem, to the sublime Middle Eastern flair of Damascus and the Kingdom, no detail lays unturned and unadorned. With the fantastic musical score providing an ample background, Assassin’s Creed’s graphics do not disappoint in any way. Of particular note is the animation. Every grasp of stone, blast of wind and heart-piercing stab are accentuated to a degree that I’ve never before seen in gaming. A heart pounding pace and fluidity perfectly emphasizes that you are, in fact, a highly trained assassin; fully befitting of your skill as portrayed in game.

Gameplay is deceptively simple, with each content segment divided up into different mission blocks that introduce a new and critical part of the story. Divided into three distinct segments - information gathering, the kill, and the escape - each assassination opens up a new part of the cit(ies) in which the missions are based; forcing a “carrot on a stick” stigma onto the player, yet all for the better. If the content were delivered to you all at once, a la GTA, Assassin’s Creed would be far too massive of an endeavor the normal gamer.

In the end, only one truly irks me about Assassin’s Creed: you can’t swim.

4 Stars Great game…Horrible ending
Assassin’s Creed is a Great game. The graphics are amazing and the controls are easy to handle. The fighting scenes are intense and bloody. The only thing wrong with this game is the ending it left so many questions unanswered. Anyways, Assassin’s Creed overall is a pretty good game. A great time waster.

1 Star Like being sadistically tortured
…but hey, being sadistically tortured is more fun than this waste of plastic.

PROS:

-Good Graphics

-Jumping from high buildings is fun

CONS:

Everything else.

This game is the most repetitive and completely pointless game ever. Pretty much all you do is climb buildings and kill people. That’s it. There’s some good gore in the game and good graphics, both of which do not a game make.

The plot on the other hand is a complete ripoff of The Matrix, just with the “other world” being Ancient times. The voice acting is absolutely terrible and some of the characterization is terrible to.

Just rent this game, don’t buy it.

4 Stars Must buy, but there are frustations
I loved this game, but you’ll surely have to read online walkthroughs. In particular, you have to make uses of maps and tools that the game doesn’t explain. Even after you think you know how to play the game, you’ll find yourself not knowing what to do in the game. Jumping to the poles was a frustation on the ocean because the character dies and you don’t know whether he’ll make it to the pole. On the positive side, the game has beautiful HD graphics (except some characters) and is adult oriented rather than for children.

Buy/More Info

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